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Computer Gaming World - July 1993 article on Doom

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About This File

This is an article from the July 1993 edition of Computer Gaming World, giving a sneak preview of Doom, which was released later that year. It was mentioned by John Romero and Tom Hall in their 2011 GDC post mortem presentation on Doom, and cited as the first time that Doom was mentioned in a print publication.

I have included the two page review and also the contents pages from the start of the magazine, which include an extra screenshot. The graphics in the screenshots closely resemble those of the Doom 0.4 alpha from April 4th, 1993.


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everennui

  
That's great! I love how they described things that didn't make it into the final game. Reading, "You'll need a beef 386 to play Doom." is weird to think about and it really makes you think about how the tech has evolved. Good stuff.

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Guest

Unknown date

  
This is a great little time capsule of a read, albeit completely overwritten in a breath-takingly gushy style. This author is co caught up in the awesomeness of Doom that he almost creams himself (literally, there's s jerk-off joke in there) trying to capture the experience. Superb addition to the archives.

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Guest

Unknown date

  
Great, great times for gaming

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Guest

Unknown date

  
Ah, life was so much simpler. Anyway, the layout is underdetailed, monster placement is unimaginative and there is no good use of lighting.

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Guest

Unknown date

  
Awesome stuff. Man, I really wish I was alive and gaming in those days...

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Fernito

Unknown date

  
OMG, this article made me giggle, and almost made me cry several times. I just have no words to describe it, so I'll just rate it with 5 stars.

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Doomkid

Unknown date

  
Great upload, reading this was like entering a time machine. The released product certainly lived up to the hype.. :)

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Guest

Unknown date

  
Awesome. I was playing in those days and god, when I first played it... wow. Iirc. I just had gotten sound blaster to work in my 486 and my tears were still running from Xwing with starwars soundtrack but then the DooM immersion... played it 4+h per day, if possible even more often. And I still love it. Probably the best (3d shooter) game ever. And I miss these old days.

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Unknown date

  
This is dated July 1993. Amongst the features on point-and-click adventures and simulations there's a preview of Doom. The player still has the old rifle bayonet weapon, but the environments are recognisable (E2M3 in particular). It needed a polish; and it got one. The text - which is extraordinarily camp - compares it with Ultima Underworld, and recommends a muscular 386! Mentions persistent bullet marks, opening scene with card-playing marines, both of which were nixed.

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Unknown date

  
I never understood why stuff like this is ever rated less than a five. It's an interesting old article about Doom, how could anyone dislike it?

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Guest

Unknown date

  
Very informative and important piece of Doom history. I wasn't aware of the whole interactive computer panels idea. -Marnetmar.

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Unknown date

  
Seeing as this article survived for nearly 18 years and is probably one of the only Doom previews we will ever get to see, it gets an automatic 7 out of 5. I like the pictures of the article, too.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
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    • By Fireseth · Posted
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