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CoreBinder - Raw Action

   (10 reviews)
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4 Screenshots

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A 4-level action packed adventure classic doom-stylee with plenty of puzzles and fun gameplay. Recommended Difficulty - HMP


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Guest

Unknown date

  
Borderline amateurish-come-luck y style maps that were fairly enjoyable to play - until map04 that crashed Scordoom because the lindefs that 'Cal' decided to use without front sides, so minus 2 for that. Overall 3.5/5 -2 1/5

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Unknown date

  
Nice Doom II style maps. RIP phobosdeimos1

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Guest

Unknown date

  
These maps are good and fun, but I guess some texture alignments and placements are not good... UV isn't too hard but...whatever. 4/5 -playerlin

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Unknown date

  
Ugly, but very fun. If you go into it thinking of it like a distilled gameplay experience, you get what I think is the intended effect. Lots of moving stuff, although I felt things were a little unclear at times. Didn't get stuck or anything, so it's all good. A bit of styling and this'd be great. 4* -Phobus

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Unknown date

  
Great stuff man. :) Keep it coming. A little simplistic on the architecture, could use some light variation, but hey! It's very fun and is a nice breath of fresh air with all the design orientated projects coming out lately. Good design is something that comes purely from experience, wheras gameplay on the other hand is something you either have or you don't. And I had a blast shooting my way through this set so 5/5 from me. - DeathevokatioN

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Unknown date

  
I hate to say it, but these maps really are pretty ugly, and that just ruins any fun the gameplay might provide. Some of these are right out of 1994; others are a bit better. 1.5/5. - ZZ

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Unknown date

  
The text-file doesn't make it completely clear, but this is Zdoom-only. Textures and flats are indeed mixed. (There are also some PNG graphics, though that's a less fundamental barrier to playing it without Zdoom, as you could just delete them.)

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  • File Reviews

    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
    • By Triloguy · Posted
      Great. Best Wad ever.
    • By aargh · Posted
      It misses that "something extra" that id maps had. Something that you remember those maps for. But maybe it's not fair to compare because the original always has the advantage of nostalgia.
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