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Shinobi

   (19 reviews)
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3 Screenshots

About This File

after wasting the lives of many soldiers that proved unsuitable for their missions, Earth Defense Forces decided to revert to a class of ancient and fearsome warriors, equipped with old and trustworthy weapons, but also with new and prototypical ones tailored specifically for the occasion. Will you be able to honor the way of a SHINOBI?

** NOTE ** for the first time in my creations, I am ditching reload altogether. Enjoy arcade style! ;-)


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Guest

Unknown date

  
I would only make some balance adjustment (i.e. more spawned gripbombs, less batteries, rockets start aiming faster) but otherwise the set is quite solid. Played on original Scythe and found it good, mostly on later levels. 4*

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Guest

Unknown date

  
LOL @ x_MaimerFaggot_x. Anyway, I like to have more than a bland melee weapon and a couple of machine guns in a weapons mod. Maybe if you could give it a combo system, I would be more willing to play this.

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Guest

Unknown date

  
The melee weapons are kind of awkward to use, and I never did like the powerslave-looking weapons and I never did think that all the weapons had to be animated at 35 frames per second. This was just too gimmicky for me to enjoy. It's about on par with your other works, rsl. 3/5

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Guest

Unknown date

  
Nothing special. Not explicitly bad, but not something worth shouting about either.

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Guest

Unknown date

  
Should've used a reload feature. Also, Weapons wads look best when they retain the style of the rest of the game's sprites. Otherwise, they just look out of place. 3/5 because for the most part, it's well balanced.

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Guest

Unknown date

  
IMHO the purpose of a weapon mod is to put you in another character's clothes (or weapons) and give you a different style of play. I guess this one did it, and also quite well. A few balance issues I had, but overall really nice. >Lupe

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Guest

Unknown date

  
Needs a bit of work, kinda hit and miss. I might write up a review of each weapon in the mod's thread. The rifle grenade has a really short arc, and the rocket launcher is way too similiar to the Shadow Warrior launcher. The lightning cannon is neat. The resources were used in a little known Shadow Warrior modification, so it'd be best to change "new from scratch" if you upload a new version.

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Guest

Unknown date

  
Holy crap! This guy keeps pooping mods around, and they're all that good! Although sprite pallete is improvable, this is good set with peculiar style! -FD

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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