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Shinobi

   (19 reviews)
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3 Screenshots

About This File

after wasting the lives of many soldiers that proved unsuitable for their missions, Earth Defense Forces decided to revert to a class of ancient and fearsome warriors, equipped with old and trustworthy weapons, but also with new and prototypical ones tailored specifically for the occasion. Will you be able to honor the way of a SHINOBI?

** NOTE ** for the first time in my creations, I am ditching reload altogether. Enjoy arcade style! ;-)


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Guest

Unknown date

  
I would only make some balance adjustment (i.e. more spawned gripbombs, less batteries, rockets start aiming faster) but otherwise the set is quite solid. Played on original Scythe and found it good, mostly on later levels. 4*

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Guest

Unknown date

  
LOL @ x_MaimerFaggot_x. Anyway, I like to have more than a bland melee weapon and a couple of machine guns in a weapons mod. Maybe if you could give it a combo system, I would be more willing to play this.

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Guest

Unknown date

  
The melee weapons are kind of awkward to use, and I never did like the powerslave-looking weapons and I never did think that all the weapons had to be animated at 35 frames per second. This was just too gimmicky for me to enjoy. It's about on par with your other works, rsl. 3/5

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Guest

Unknown date

  
Nothing special. Not explicitly bad, but not something worth shouting about either.

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Guest

Unknown date

  
Should've used a reload feature. Also, Weapons wads look best when they retain the style of the rest of the game's sprites. Otherwise, they just look out of place. 3/5 because for the most part, it's well balanced.

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Guest

Unknown date

  
IMHO the purpose of a weapon mod is to put you in another character's clothes (or weapons) and give you a different style of play. I guess this one did it, and also quite well. A few balance issues I had, but overall really nice. >Lupe

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Guest

Unknown date

  
Needs a bit of work, kinda hit and miss. I might write up a review of each weapon in the mod's thread. The rifle grenade has a really short arc, and the rocket launcher is way too similiar to the Shadow Warrior launcher. The lightning cannon is neat. The resources were used in a little known Shadow Warrior modification, so it'd be best to change "new from scratch" if you upload a new version.

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Guest

Unknown date

  
Holy crap! This guy keeps pooping mods around, and they're all that good! Although sprite pallete is improvable, this is good set with peculiar style! -FD

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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