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TMP.WAD

   (23 reviews)
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5 Screenshots

About This File

TMP.WAD was the winner of a PC Zone Doom level creation competition in 1994.


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Guest

Unknown date

  
1994 maps should like this shit, awesome. So many secrets that I like, un-boring fights and nice placed traps, I can't complain...maybe it's old, but for such old-school era, it should be a masterpiece. 5/5 -playerlin

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Guest

Unknown date

  
This is a piece of invaluable Doom history. 5/5 -CarpetolA

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Guest

Unknown date

  
A brilliant 94 WAD, shame this was only fairly recently rediscovered though as it is a truly fun map. Monsters are placed thoughtfully and so is the ammo, the secrets are used well and as far as I could tell there was no texture mis-alignments. I can just imagine this being included in an E1 replacement as it would fit so well maybe as an alternative to Deimos Anomaly 5/5. PS I am only guessing here but maybe tmp stands for The Marble Palace?

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Guest

Unknown date

  
Very well done ol'school map. From that POV: solid 4/5, so absolutely worth a play for the fans.

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Guest

Unknown date

  
Superb old-school map starts out as a temple (hence the "TMP"?) but the theme varies: parts are nukage sewers, techbase, warehouse, and so on. Texturing is competent for its time. Gameplay is enjoyable, with plenty of monsters to kill. It's never challenging but you're never bored either. Lots of nifty secrets to look out for also helps, as does a clear sense of progression (it's linear but doesn't shove it in your face). The mandatory Cyber showdown is climactic. Recommended. --4/5

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Guest

Unknown date

  
This is a most excellent map indeed! Nice to see this in the archives at last.

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Guest

Unknown date

  
So we meet again...

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Guest

Unknown date

  
good design...5/5

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Guest

Unknown date

  
Better than average 1994 map with lots of secrets and good fights. Some areas are a bit dark, but still very playable. I didn't find RL or plasma so ended up shotgunning the baddies at the end.

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Guest

Unknown date

  
Great! Nice design and gameplay, tons of interesting secret rooms. 4 stars.

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Guest

Unknown date

  
For an ancient map, this fantastic - a true buried treasure that was recently unearthed. Very entertaining, looks alright and certainly a gem from the past. 5* -Phobus

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Guest

Unknown date

  
See, maps like this are why people who moan about old maps being uploaded to the archive are wrong. This is a very nice WAD - 1994, obviously, but well-done nonetheless. Quite a few minor niggles like texture misalignments here and there, peggedness mistakes etc., but still - very good. Refreshingly, not every key is accompanied by a trap, and secrets actually have monsters in them. 4/5 (5/5 in 1994). - ZZ

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Guest

Unknown date

  
It's a bit poor for me, even despite being historical. 2.5/5

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pcorf

Unknown date

  
One of the best classic maps from 1994. So much fun to play!

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Guest

Unknown date

  
If you're one of those types who can unironically enjoy old pwads, then TMP.wad is for you. Even though it's easy and inconsistent in theme, it's still fun in ways that no modern map could get away with in 2011. Play with IDMUS22 for a better atmosphere. 4/5

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Guest

Unknown date

  
1994? This is more something I'd expect out of 1996 for the most part. Unlike most stuff from that year, it's actually a fully enjoyable, even competent, map. A really badly overlooked true old-school gem.

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Guest

Unknown date

  
Many thanks yet again to RL for uploading a forgotten gem. It's a little dark for my taste, but a great map nevertheless. Curiosity: there is a wall near the start where you can fall out of the map. Node error?

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Guest

Unknown date

  
Cool! Especially for an 1994 map. Left me at the end without ammo and kept fighting 5 barons and 1 cacodemon with the pistol. LOL 4.5/5 - Optimus

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Guest

Unknown date

  
Fun map! Curiously, though, I only found the shotgun when I played, which meant I killed the blue skull cyb using my remaining shells and over 250 pistol shots, from ammo I had saved by punching previous monsters with the berserk. [4/5] ~Chain Mail (06/2012)

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Lightning Hunter

Unknown date

  
This map is above average from most other '94 maps, but I didn't enjoy it as much as some of the other "legendary" maps of the same year. There isn't much of a challenge, and there is far too much health and ammo. The theme is also very inconsistent - going from hell brick theme to UAC base theme, and more. The flow wasn't very good overall. The Cyberdemon fight wasn't bad, but wasn't hard, either.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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