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TMP.WAD

   (23 reviews)
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5 Screenshots

About This File

TMP.WAD was the winner of a PC Zone Doom level creation competition in 1994.


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Guest

Unknown date

  
1994 maps should like this shit, awesome. So many secrets that I like, un-boring fights and nice placed traps, I can't complain...maybe it's old, but for such old-school era, it should be a masterpiece. 5/5 -playerlin

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Guest

Unknown date

  
This is a piece of invaluable Doom history. 5/5 -CarpetolA

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Guest

Unknown date

  
A brilliant 94 WAD, shame this was only fairly recently rediscovered though as it is a truly fun map. Monsters are placed thoughtfully and so is the ammo, the secrets are used well and as far as I could tell there was no texture mis-alignments. I can just imagine this being included in an E1 replacement as it would fit so well maybe as an alternative to Deimos Anomaly 5/5. PS I am only guessing here but maybe tmp stands for The Marble Palace?

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Guest

Unknown date

  
Very well done ol'school map. From that POV: solid 4/5, so absolutely worth a play for the fans.

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Guest

Unknown date

  
Superb old-school map starts out as a temple (hence the "TMP"?) but the theme varies: parts are nukage sewers, techbase, warehouse, and so on. Texturing is competent for its time. Gameplay is enjoyable, with plenty of monsters to kill. It's never challenging but you're never bored either. Lots of nifty secrets to look out for also helps, as does a clear sense of progression (it's linear but doesn't shove it in your face). The mandatory Cyber showdown is climactic. Recommended. --4/5

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Guest

Unknown date

  
This is a most excellent map indeed! Nice to see this in the archives at last.

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Guest

Unknown date

  
So we meet again...

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Guest

Unknown date

  
good design...5/5

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Guest

Unknown date

  
Better than average 1994 map with lots of secrets and good fights. Some areas are a bit dark, but still very playable. I didn't find RL or plasma so ended up shotgunning the baddies at the end.

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Guest

Unknown date

  
Great! Nice design and gameplay, tons of interesting secret rooms. 4 stars.

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Guest

Unknown date

  
For an ancient map, this fantastic - a true buried treasure that was recently unearthed. Very entertaining, looks alright and certainly a gem from the past. 5* -Phobus

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Guest

Unknown date

  
See, maps like this are why people who moan about old maps being uploaded to the archive are wrong. This is a very nice WAD - 1994, obviously, but well-done nonetheless. Quite a few minor niggles like texture misalignments here and there, peggedness mistakes etc., but still - very good. Refreshingly, not every key is accompanied by a trap, and secrets actually have monsters in them. 4/5 (5/5 in 1994). - ZZ

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Guest

Unknown date

  
It's a bit poor for me, even despite being historical. 2.5/5

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pcorf

Unknown date

  
One of the best classic maps from 1994. So much fun to play!

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Guest

Unknown date

  
If you're one of those types who can unironically enjoy old pwads, then TMP.wad is for you. Even though it's easy and inconsistent in theme, it's still fun in ways that no modern map could get away with in 2011. Play with IDMUS22 for a better atmosphere. 4/5

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Guest

Unknown date

  
1994? This is more something I'd expect out of 1996 for the most part. Unlike most stuff from that year, it's actually a fully enjoyable, even competent, map. A really badly overlooked true old-school gem.

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Guest

Unknown date

  
Many thanks yet again to RL for uploading a forgotten gem. It's a little dark for my taste, but a great map nevertheless. Curiosity: there is a wall near the start where you can fall out of the map. Node error?

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Guest

Unknown date

  
Cool! Especially for an 1994 map. Left me at the end without ammo and kept fighting 5 barons and 1 cacodemon with the pistol. LOL 4.5/5 - Optimus

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Guest

Unknown date

  
Fun map! Curiously, though, I only found the shotgun when I played, which meant I killed the blue skull cyb using my remaining shells and over 250 pistol shots, from ammo I had saved by punching previous monsters with the berserk. [4/5] ~Chain Mail (06/2012)

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Lightning Hunter

Unknown date

  
This map is above average from most other '94 maps, but I didn't enjoy it as much as some of the other "legendary" maps of the same year. There isn't much of a challenge, and there is far too much health and ammo. The theme is also very inconsistent - going from hell brick theme to UAC base theme, and more. The flow wasn't very good overall. The Cyberdemon fight wasn't bad, but wasn't hard, either.

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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