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SWFORT.WAD

   (7 reviews)
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Guest

  
1994 map with a lot of flaws typical for those experimental days. Ambiance is poor, texture use simple, decoration absent, map layout uninteresting, and gameplay is besides yawning, confusing. Rated as '94 map: below average, because there are many 1994 maps which are much, much better.

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Unknown date

  
Old school 1994 (shitty?) map, plays not too bad but I can't find the chaingun so I feel my ass is hurt, even using Rocket Lacuher/BFG doesn't helps. :p It's still have fun for me, but...uh...first time I play this I stuck at beginning because I can't find the way to go inside of castle...seriously, mark secret area on a-must-go passageway would confuse me... :\ 3/5 -playerlin

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Guest

Unknown date

  
Cool oldschool shit!!! Nice ideas and secrets. 4/5 - Optimus

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Guest

Unknown date

  
good job...4/5

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Guest

Unknown date

  
Fun adventure\castle map with an interesting layout. I like the part where you get the yellow key but still must find the way back. 3 stars.

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Unknown date

  
Pretty nice map for 1994. It's kind of square and it lacks detail but the gameplay is good. Better than most early castle levels. 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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