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Spire Complex

   (32 reviews)
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4 Screenshots

About This File

A 10-map WAD including a credits level to stop you from progressing to DOOM 2 maps. Contains extended dehacked patch embedded inside WAD


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Guest

  
not good. The primitive decoration. too little ammo. 1 pistol against 50 imp?

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Guest

Unknown date

  
Great wad! 5/5

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Guest

Unknown date

  
Very good, coldfusio

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Guest

Unknown date

  
^Yes, this wad was VERY underreceived in /newstuff, easily to the level of things like Doom 2 Reloaded or Needs more Detail.

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Guest

Unknown date

  
Must try

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Guest

Unknown date

  
Great old school fun with a few cool changes! Gameplay is quick and non stop, with nice ammo and health layout. Good secret placement too. It's a shame the last map is bugged on zdoom ports (doesn't end correctly) but that doesn't take away from the experience. 4/5 from me. -TRRobin

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Guest

Unknown date

  
Rest in peace... 5*

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Guest

Unknown date

  
A good set of maps by a legendary mapper. RIP man. We will all miss you.

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Guest

Unknown date

  
Five stars. What an undeserved bashing in /newstuff. Ignore udderdude, plain and simple.

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Guest

Unknown date

  
Great. RIP Phobosdeimos1 . RH

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Guest

Unknown date

  
I'll rate 5 just because there's a rumor that the author died, too!

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Hunter_568

Unknown date

  
R.I.P. phobosdeimos1, you were a great mapper 4/5 ****

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Guest

Unknown date

  
I don't think map 09 ends correctly on any port. Even on ports that display the dehacked LS correctly, it cannot be killed even in Eternity or glboom+.

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Guest

Unknown date

  
Not bad. Very classic design that however gets somewhat weaker in the later levels; looks and feels quite like DOOM1, with a few exceptions (SSG, mancubi). Map6 has stairs you can only walk up, not down. Boss in Map9 is broken in GZDoom and doesn't die properly. Not bad overall. 3/5 - ZZ

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Guest

Unknown date

  
I have mixed feelings about this wad. The design is great, and the starts of maps (from pistol starts) are fun, as it's often a case of running around like mad to grab some weapons while evading the bad guys. But then the play settles down into a routine and even boring affairm with the monsters posing little threat. And the "bosses" are uninspiring and out of keeping with the rest of the wad. But overall, this wad is definitely well worth playing. I'll give it 4/5.

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Guest

Unknown date

  
Epic wad. Highly recommended.

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Guest

Unknown date

  
You certainly know how to make a kick-ass wad! Keep it up!

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Guest

Unknown date

  
Really a nice old classic maps with non-linear style. Yeah, it's not looking good but plays fun. My only problem is Map09 cannot completed... 4/5 -playerlin

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Guest

Unknown date

  
This is terribad, looks like 94 revenge

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Guest

Unknown date

  
It doesn't look THAT bad and try PLAYING it.

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Unknown date

  
A very good non-linear classic styled mapset. Highly recommended. 5/5 -Lupinx-Kassman.

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Guest

Unknown date

  
Pretty damn good! 5/5

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Guest

Unknown date

  
Fantastic gameplay experience. I loved the alterations to the monsters and the nice open layouts in the maps. Really got me checking the corners after a while. I did have it in ZDoom 2.5.0 where the final boss died, but then ended up as a ghost and the map refused to end. No idea what happened there, but I'm guessing its a bug. Still, that was the very end, and didn't matter too much. More like this would be great! 5* -Phobus

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Guest

Unknown date

  
Awesome wad! 5 stars!

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Guest

Unknown date

  
1/5 I hate using cheat key. But where is weapon?

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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