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Temple of Damnation

   (23 reviews)
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6 Screenshots

About This File

My first ever Doom level, hope you enjoy!


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Guest

Unknown date

  
Quake3 map copy...

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Guest

Unknown date

  
This map is beautifully done--excellent architecture and great use of classic textures. You manage to use a lot of red without it being annoying. The game play is quite rough on UV, which is kind of fun but I do think it starts out too rough. I was out of ammo quickly in the beginning, and it seemed like the plasma rifle was more of a necessary item than a secret. Other than that, this was very interesting and has potential.

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Guest

Unknown date

  
Very, very, very good!!!! The design could be cleaner and more systematic. The monster placement was fun and strategic, and the new monsters were fun, but it could be much better still to be optimal. Could use several improvements but still a terrific map!!!

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Guest

Unknown date

  
Nice architecture, poor gameplay, unfortunately. New monsters are just... bleh !

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Guest

Unknown date

  
You have potential, my friend. Keep up the great work!

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Guest

Unknown date

  
An impressive first attempt. But the lack of ammo, poor monster placement and the annoying custom monsters ruin it. 2/5 stars.

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Guest

Unknown date

  
not enough armo and very hard...

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Guest

Unknown date

  
Would have given 5 stars, but reduced to 4 because it's one of those wads where secrets are necessary just to live due to ridiculous ammo constraints.

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Guest

Unknown date

  
This is a nice map, even more impressive considering it is the author's first. Great layout, visuals, and architecture. The one major fault, as others mentioned, is that there simply isn't enough ammo. Even with manufacturing plenty of monster infighting, I still didn't have enough ammo unless I found the secrets. Secrets should never be necessary. This is a real shame because it would have been so easy to fix, yet really puts a damper on an otherwise great map.

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Unknown date

  
Simon Dupuis' mapping stlye is to make awesome-looking detailed maps with colored lighting LITERALLY EVERYWHERE. The gameplay may be seen as tough but not at all a problem for someone with pistol-starting experience. Actually the gameplay is really better than BttF.wad. The plasmagun secret is not necessary but is overpowered given ~500 non-secret cells. It is very strange that the author maps so well yet can't properly make secrets. 4 for gameplay, 4 for looks, overall 4/5. WANT MORE YOUR MAPS! -Korshun

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Guest

Unknown date

  
0/5, generic first map.

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Guest

Unknown date

  
A very good start, impressive architecture.

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Guest

Unknown date

  
Very good inferno map. Start is very hard due to the lack of ammo. Secrets are almost necessary. Ending could have been better. 4.5/5

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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