Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The City of The Damned Apocalypse

   (137 reviews)

Guest

About This File

The successor of "The City of The Damned", a ZDoom map featuring resources from the Monolith game "Blood", this time featuring dynamic lights and other nifty sourceport additions in GZDoom. Expect a moody, dark and scary city filled with zombies, cultists and evil demons.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Way too stingy with ammo (to the point of being a "fuck you" most of the time), overly reliant on Blood resources, and the siren just pisses me off because I'm always too far away from a moon room when I'm actually trying to beat the damn level. Oh yeah, and the scariness is usually just restricted to what scares 5-year-olds i.e. monsters jumping out of the closet behind you and Doom3-level dark rooms that don't have anything in them, implying that the dark by itself is supposed to be scary.

Share this review


Link to review
Guest

Unknown date

  
Legendary, and anyone who thinks otherwise is a moron. 5/5

Share this review


Link to review
Guest

Unknown date

  
This wad should be rated higher than 3 or 3 1/2 so I gave it a 5 to cancel some of the detractors

Share this review


Link to review
Guest

Unknown date

  
incredible 5/5

Share this review


Link to review
Guest

Unknown date

  
Good idea, bad realisation... bad balance nearly no AMMO! 2/5

Share this review


Link to review
Guest

Unknown date

  
i can't get the wad to work every time i open it with any of the source ports it just gives me the doom 2 campagin

Share this review


Link to review
Guest

Unknown date

  
By Far The Best Scary mod ever i like it 5 stars easy - {ABCz}Steve-0

Share this review


Link to review
Guest

Unknown date

  
Just like above, good idea, bad implementation. 1/5.

Share this review


Link to review
Guest

Unknown date

  
underrated 5/5

Share this review


Link to review
Guest

Unknown date

  
For the guy that gave it -5, you dont know what your talking about. its not a NEW game. get over it. BRilliant game, GJ!

Share this review


Link to review
Guest

Unknown date

  
junk 0/5

Share this review


Link to review
Guest

Unknown date

  
gameplay is bad, atmosphere is above average. 3/5

Share this review


Link to review
Guest

Unknown date

  
everything is excellent except for the fact that there's no ammo and you have to use cheats. it is only a little scary and the moon base things really annoy the playing of the wad, although a perfect idea...5/5- mohaa555

Share this review


Link to review
Guest

Unknown date

  
Pretty Good 4/5

Share this review


Link to review
Guest

Unknown date

  
should be rated higher this was alot of fun and had a cool spooky atmosphere to it.

Share this review


Link to review
Guest

Unknown date

  
Quite easily one of the scariest levels ive EVER played! Those damn hell hounds scared me shitless! 5\5

Share this review


Link to review
Guest

Unknown date

  
5/5 even if it's a bit hard. But the atmosphere, the blood resource use, the great buildings and gothic feeling, the throwing trident fun, several of the ideas (siren run and hide even if annoying after a while, great idea I have never seen before in Doom), the gfx of the notes are soooo beatiful, the monsters however are a bit too hard and there is very few ammo or health around. Unique experience playing this one though. 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Was a lot of fun. Although, Thamuz didn't give me too much trouble. I had a harder time with the Carnival area. Give it a 5 outta 5.

Share this review


Link to review
Guest

Unknown date

  
^ Exactly.

Share this review


Link to review
Guest

Unknown date

  
It's maps like these that really stretch the limits of Doom. This is where hard work and dedication pays off. 5/5 -r_rr

Share this review


Link to review
Guest

Unknown date

  
I loved it! But I'm giving only 4 & 1/2 stars. All the ambience, the ideas, the references to games like Silente hill, the story within, deserve 5 stars. Gameplay was OK but like other people has said it doesn't seem doom. It's like playing another game, and this is not bad but when I play doom I search a lil' more action (UTNT it's a good example :)). Nontheless, a incredible wad (all I expected from tormentor). -Möris Ps: Sorry for my english ^^

Share this review


Link to review
Guest

Unknown date

  
... 0/5!

Share this review


Link to review
Guest

Unknown date

  
Very well done map. Unlike other complaints, who cares if it doesn't play like doom. you have MANY other doomy wads out there. Let there be room for different game play. The monsters were my biggest concern, not using doom monsters but doom monster like ones seemed horrid. (I.E. Soul Harvester, Vulgar,Death Incarnation,Ethereal Soul, etc.) It would have been way better if it included more original monsters IMO.

Share this review


Link to review
Guest

Unknown date

  
Dear god, was this really made by the same Doomer who made The Ultimate Torment and Torture? I didn't see a hint of effort or quality in this, it's quite literally Blood if Caleb was an idiot who thought it would be fun to walk around in a city filled with god mode cultists and vomit green imps (That are apparently supposed to be the Doom 3 Vulgar). Absolute trash. I'm still trying to play through it for the bile fascination, but I'm probably going to cheat like crazy. 0/5 stars.

Share this review


Link to review
Guest

Unknown date

  
^ Besides, it's about the only project by this author to have any atmosphere. How horrible is that?

Share this review


Link to review
  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
×