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RDC SpeedMapping Contest 6

   (14 reviews)
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10 Screenshots

About This File

This is a compilation of maps made during RDC SpeedMapping Contest 6. See below for contest and author's information.


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Guest

Unknown date

  
You make nice maps even some were pretty short Like map 01 map 07 map 20 and map 24 but map 13 is the best 4/5.

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Guest

Unknown date

  
I like MAP03,MAP05,MAP07,MA P08 and MAP12. They're best levels in this mapset. MAP13 is about best but it's not because I don't like moving on platforms and afraid fall down to damage pool when I focus on fighting monsters...it's really looking good but ruined by that... 4/5 -playerlin

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Guest

Unknown date

  
Some maps are very good for 2 hours. But most are short and easy and not very funny. Map 13 is the best. Map 6 and 12 are funny to play. Map 4 has a pretty design but too easy. Map05???

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Guest

Unknown date

  
Quite good job for 2 hours. Would like to note such maps as 3,4,8,13. Unfortunately, every participant has his own skill, and the results are a bit different then anticipated... 4/5.

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Guest

Unknown date

  
1/5 - why? Because This is boring shit I stopped playing on map02 and just start idclev maps and what can I say? Big sector with some rocks?No This sucks ! Map13 is only best thing ever here . Thanks

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Guest

Unknown date

  
Good set of maps, especially map12 and map13 which were really good. Some maps were a bit uninspired, but overall the experience was good. 4/5. -TRRobin.

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Guest

Unknown date

  
Some maps are good, some are not. I advise to play all these maps, every of them is interesting in it's own way. But, i'd like to notice levels 3,4,8,13 as it was written recently higher. map 12 is good too.

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Guest

Unknown date

  
Pretty good, maps 3, 7, 8, and 12 are the best.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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