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2-hour base

   (10 reviews)
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Guest

3 Screenshots

About This File

I was bored in a usual weekday, and I made a classic-style, solid and simple map under 2 and a half hour. my first old-school level.

Hope you like it =)


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Guest

Unknown date

  
Good amount of details, but it's really health and ammo overload big time and not enough monsters. It's really easy. 2/5

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Guest

Unknown date

  
Decent gameplay, but omg is there too much health! 3/5

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Guest

Unknown date

  
Nice speedmap, starting areas too narrow, very easy on UV and a/some weird looking detail(s). Gameplay is OK(hey, it's speedmap! :P), if it's a MAP01 of a megawad and it's very fit at all...(except the inescapable room near start area can only get out with jumping, oops.) 3.5/5 -playerlin

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Guest

Unknown date

  
amazing map 5/5

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Guest

Unknown date

  
Some areas were too detailed (kept getting stuck on scenery while fighting) and there's way too much health, but it looks nice and is worth playing. However, suggest using -skill 5 (or one of: -fast -respawn) if you normally play on UV.

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  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
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