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Bratislava 2011

   (20 reviews)
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16 Screenshots

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IHANAA LEIJONAT IHANAA!!!


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Guest

Unknown date

  
Very enjoyable if you approach it with a UV speed mindset, tedious otherwise. Pretty open and liberal regarding player actions. More easily digestible than most other Jodwin maps ;-) 4/5 -Maes

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Guest

Unknown date

  
It was cool up until I threw a rocket to two revenants while moving forward only to find an instaraising trap/horde of monsters.

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Guest

Unknown date

  
This level is so fun before you get SSG(yeah, I'm not feel boring at the beginning of this level), and after that, the problem appears...monsters count increased ridiculously, well, I think it still beatable but not for everyone...The level design, layout and new music are very good, too bad it's Jodwin style level so...I can't really like it. :p 3.5/5 -playerlin

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Unknown date

  
A aesthetically simple, enjoyable, and mostly gentle (relative to some of the author's previous maps, anyway) little workout. Nice remix of a classic DooM II tune, as well. --TDotW

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Unknown date

  
Very monotonous in the coloring scheme, and also needs more detailing work. 3/5 ~Acid

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Guest

Unknown date

  
Average at best.

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Guest

Unknown date

  
not bad. i hated that area right near the exit.

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Guest

Unknown date

  
I really enjoyed this level! I think the over use of brown is a complex metaphor about how Jodwin poops out fun maps! 4/5.

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Unknown date

  
It's... brown. If that's not enough to turn you off, you'll actually find a decent level, with a nice new take on a classic piece of DOOM music as its music track; nothing spectactular, but a decent map nonetheless. 3/5 - ZZ

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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