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WAYBAC.WAD for DOOM ][

   (6 reviews)
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9 Screenshots

About This File

My intention with this level (my first and probably my last) was to construct a level that was reasonably challenging to complete, but without tossing 20 monsters in each room. But, I did assume that you don't cheat! Otherwise, the level will be too easy to complete.

Most rooms have a "trick" for making it through mostly unscathed, but can take a few passes to figure out the best strategy.

While I did place the additional player and Deathmatch starting locations, it is really designed for single player mode.


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Unknown date

  
A good 1995 map, more on the puzzle/secret oriented part. Has some genuine 1995 cheesiness going for it, but overall not too bad. 3/5 -Maes

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Unknown date

  
Not bad for a first level. 3.5/5

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Unknown date

  
I have fun on blast monsters with this map, even I think it's looks ugly, but I think it's a good start when it's first map of the author. 3.5/5 -playerlin

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  • File Reviews

    • By Argenteo · Posted
      Another in the Titan series. One of the simplest if you calmly take the time to find the hidden weapons. Moderately long but entertaining. Abstract.
    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
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