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W.W.E.M (Worst Wad Ever Made)

   (44 reviews)
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About This File

This WAD was created to prove that, the infamous wow.wad by Paul Thrussel is NOT the worst WAD ever made. I mean, at least Paul tried when he was creating the level, the story was creative, the idea was creative. It just wasn't executed well. This however, is worse. To make a record breaker simple put.


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Bad King John

  
A deliberate attempt to make a bad wad, and it succeeds. I'm not giving much away in saying that you start in almost total darkness standing in acid and you die within seconds. That's it. There are cyberdemons around, but they play no part. I did not see any bugs, so one star.

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Unknown date

  
waste of fucking time. i hate you.

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Unknown date

  
Trying to one-up wow.wad is a very bad idea. First off, you will fail at that goal and second, your wad will still suck and perhaps even suck harder for not achieving what you wanted.

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Unknown date

  
If this falls below wow.wad in rating I will be sad.

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Unknown date

  
No, no, no. You got it all wrong. See, to make this worse than wow.wad, you got to make the play area even smaller, don't supply ANY weapons, and use TWO Cyberdemons! This isn't even close to matching the failure that is wow.wad, though it still sucks ballsack.

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Unknown date

  
Pointless, but at least the author made it clear right from the start. 0/5 - ZZ

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Unknown date

  
You just ruined idea of wow.wad at all with this shit, even wow.wad is NOT that bad... 0/5 -playerlin

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Unknown date

  
I really did fail at failing at failing. So much that people still played it expecting the title to be sarcasm or misleading. One guy whined it was a waste of time. Guess what? You didn't have to play it, and if you KNEW it was bad? Why did you play it in the first place? -DXBigBoss

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Unknown date

  
Automatic zero after reading the description and the file size.

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Unknown date

  
Lies. Best map ever. 5/5

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Unknown date

  
Some part of me was hoping that this was a clever joke, but unfortunately it goes beyond that by just being shit. 0/0

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Unknown date

  
I beatd id wiz summob bossbrian h4x0r code!11one

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Unknown date

  
Hey, it proves that wow.wad isn't the worst WAD ever made. It wasn't supposed to be good :P -DXBigBoss

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Unknown date

  
Easily the best wad ever made

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Unknown date

  
Go back to playing Metal Gear, asshole. 0/5.

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Unknown date

  
Wah, complain more, nobody said you HAD to play this WAD.

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Unknown date

  
I suggest everyone gives this a 5 star rating just out of spite. Then perhaps the uploaded won't bother with this kind of crap again. 5/5 stars.

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Unknown date

  
Cyberdemons!!! oh no get them and this wad away from me lol. You proved a point dude, this IS the worst wad ever made (hopefully no one makes worse). 0/5

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Unknown date

  
Nothing gets worse than this. Nothing. The title says it all. LOL 0 stars

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Unknown date

  
I dunno, I enjoyed it. Blasting cyberdemons in the dark with god mode on and idkfa. Good stuff. 5 stars

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Unknown date

  
Tsk not even close to being the worst ever. Make the whole map a 64x64 unit box with the player stuck into a cyberdemon's ass, and then we're talking.

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Unknown date

  
Well I didn't try, so who cares? -DXBigBoss

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Unknown date

  
Not the worst wad, just a really boring and uninspired idea for a wad. I'll just copy my review of 3dbox.wad, which set out to do the same thing: Like Tommy Wiseau's film The Room, wow.wad's comic value is owed to its overall unintentional crappiness. Imitators of such wads are never really amusing, especially if their only call to attention is the attempt at imitating a bad wad.

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Unknown date

  
That's not the point though. The point is to break a record, to make one worse then wow.wad

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  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, impressive architecture, great lighting. Arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
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