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The Prison

   (15 reviews)
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6 Screenshots

About This File

This is level number three for me, and i would say its the best ive done so far. The level is'nt quite so linear in its design as my last two efforts, difficulty settings have been applied (unlike my prvious two maps) and this is just generally more of a challenege.


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Guest

Unknown date

  
Not bad. Not a great-looking level, but still OK, and the battles are decent. Ammo's a bit low, perhaps. 3/5 - ZZ

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Guest

Unknown date

  
This wad contains a couple of challenges. I didn't have a problem with ammo but that was probably because I didn't kill anything that I didn't have to. It's a shame this wasn't tested with prBoom+ because the author would have noticed the blocking ceiling decorations but other than that great job, recommended 4/5. dwrTag

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Guest

Unknown date

  
I don't think this map should "that" hard in UV, sure, it still beatable but a lot of unfair shit happens and kicked players off, fighting 2-3 Hell Barons or 4-6 Revenants or even 2-3 arch-viles with a lot of dead monsters in a small room, no, it's still not fair on skill 4. And the shortage of ammo made it worse, I feel I'm playing Serious Sam but... in my small bedroom. HMP is way to better than that piece of shit, and the level looks good! 3.5/5 -playerlin

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Unknown date

  
cant make it far into it cuz of the lack of ammo

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Guest

Unknown date

  
Yes, they are right. Even in HMP sometimes ammo was few. But just a little above the right challenge. I purely enjoyed this one because of that (regardless the frequent saving). 4/5 - Optimus

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Guest

Unknown date

  
UV is near unplayable, don't even bother unless you're playing on HMP.

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Guest

Unknown date

  
Those guys complaining about difficulty must really suck. They need to find a new game to play. This map wasnt easy on UV by any means, but it wasnt 'literally impossible'. great, tough map. You guys just suck ass.

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Unknown date

  
UV was hard, but nowhere near impossible. I give it, a 3. -Some Soviet

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Guest

Unknown date

  
The very last room with the cyberdemon is a bit of a pain... but other than that this is entirely possible. you just need to know what battles to pick. It's hard, but not impossible. yes, i agree with the reviewer who said to go find a new game. lol. maybe solitaire or tetris. 3/5. Decent map. Hard but beatable.

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Guest

Unknown date

  
Way to hard on UV! Adjust the enemies.

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Guest

Unknown date

  
The author clearly has a lot to learn about difficulty balancing. Literally impossible to play on UV without IDDQD due to lack of ammo and massive amounts of monsters in the first rooms.

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Guest

Unknown date

  
theres a room where you can get locked in. ignoring that, that was a pretty good map.

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  • File Reviews

    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
    • By Astronomical · Posted
      Valiant was hyped up in my mind as a future favorite megawad, Often proclaimed as the best megawad by many.   But it is imperfect. 1. The Super chaingun is lame, not a fan, it want's to be the ultimate weapon, but it is never set up to be powerful, most enemies are too tough too be taken down by it without justifying use of a better weapon, and moments where cannonfodder are plentiful enough to justify it are too rare.  Most importantly chaingun sniping is limited, I almost wish for a regular chaingun because its ability to pick off enemies from a distance was that valuable for me.  The pistol isn't a good replacement for it, so a gap is left to pursue an overlap in the arsenal.  The custom enemies are fun all of them are great.    2. The maps are divided into episodes Ep1 - Earth tech base that is fun Ep2 - Waste episode that is ok I think for 2 or 3 maps but starts to suck later Ep3 - The Darkwave episode Ep4 - Hell that is hell to play Ep5 - Lunatic reloaded (I liked lunatic so it's fun)   The aggressive red and orange maps just unfortunately suck sometimes.  The maps aren't bad but annoying and it feels like they suck out the fun.  The other 3 episodes are fun most of the time but are imperfect.  I love custom monsters and weapons so I had that to look forward too every map, but the wad just isn't fun sometimes.   3.  Maps are detailed, but I personally enjoy vanilla maps so it doesn't appeal to me in that regard.  But In theory you wouldn't notice it because of the speed of play, the best valiant maps would be hard to recreate from memory because they would force the player to go fast.  But that also clashes with Skillsaws love of map 24 the Chasm, I wanted to idclip so many times because I fell off a thin ledge or didn't do the platforming section as well, I didn't but the restraint required was immeasurable.   4.  The aracnorb, cool in theory but combined with high ceilings made me want to hang myself, thankfully Skillsaw made the ceiling so high I can't hang myself from it because there isn't a ladder long enough.   5. I don't have a 5th point but I like the number 5 so I felt disgusting not having a 5th point.   To conclude, Valiant is fine and most of the enemies are cool but it has issues, play at your own risk.
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