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The Prison

   (15 reviews)
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6 Screenshots

About This File

This is level number three for me, and i would say its the best ive done so far. The level is'nt quite so linear in its design as my last two efforts, difficulty settings have been applied (unlike my prvious two maps) and this is just generally more of a challenege.


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Guest

Unknown date

  
Not bad. Not a great-looking level, but still OK, and the battles are decent. Ammo's a bit low, perhaps. 3/5 - ZZ

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Guest

Unknown date

  
This wad contains a couple of challenges. I didn't have a problem with ammo but that was probably because I didn't kill anything that I didn't have to. It's a shame this wasn't tested with prBoom+ because the author would have noticed the blocking ceiling decorations but other than that great job, recommended 4/5. dwrTag

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Guest

Unknown date

  
I don't think this map should "that" hard in UV, sure, it still beatable but a lot of unfair shit happens and kicked players off, fighting 2-3 Hell Barons or 4-6 Revenants or even 2-3 arch-viles with a lot of dead monsters in a small room, no, it's still not fair on skill 4. And the shortage of ammo made it worse, I feel I'm playing Serious Sam but... in my small bedroom. HMP is way to better than that piece of shit, and the level looks good! 3.5/5 -playerlin

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Guest

Unknown date

  
cant make it far into it cuz of the lack of ammo

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Guest

Unknown date

  
Yes, they are right. Even in HMP sometimes ammo was few. But just a little above the right challenge. I purely enjoyed this one because of that (regardless the frequent saving). 4/5 - Optimus

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Guest

Unknown date

  
UV is near unplayable, don't even bother unless you're playing on HMP.

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Guest

Unknown date

  
Those guys complaining about difficulty must really suck. They need to find a new game to play. This map wasnt easy on UV by any means, but it wasnt 'literally impossible'. great, tough map. You guys just suck ass.

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Guest

Unknown date

  
UV was hard, but nowhere near impossible. I give it, a 3. -Some Soviet

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Guest

Unknown date

  
The very last room with the cyberdemon is a bit of a pain... but other than that this is entirely possible. you just need to know what battles to pick. It's hard, but not impossible. yes, i agree with the reviewer who said to go find a new game. lol. maybe solitaire or tetris. 3/5. Decent map. Hard but beatable.

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Guest

Unknown date

  
Way to hard on UV! Adjust the enemies.

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Guest

Unknown date

  
The author clearly has a lot to learn about difficulty balancing. Literally impossible to play on UV without IDDQD due to lack of ammo and massive amounts of monsters in the first rooms.

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Guest

Unknown date

  
theres a room where you can get locked in. ignoring that, that was a pretty good map.

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  • File Reviews

    • By DharmaForOne · Posted
      I liked it better than Claptrapino. Maybe because I'm a novice level maker too. Obviously it's the work of a newbie, but I absolutely understand how it might have taken 10+ hours. I think I've spent at least that long and haven't even completed any levels yet.   I actually thought it was an interesting basic concept to start in the middle of a maze, with areas you've previously cleared not guaranteed to be safe anymore with the portals and spawns. I died twice in my attempts and finished the third time. When I realized that staying in place, conserving resources and clearing wasn't working I took the invulnerability and just ran through the halls spraying high damage weapons.   The level did seem unfinished though. What are the keys for? Are there secrets in the level that contain locked doors?    
    • By aargh · Posted
      Yes, this is a legendary megawad. Yes, there is a lot of positives to say about it.
      But I can't ignore the button madness present in many levels. In the second half of the games this gets utterly insane - you WILL spend most of the time bashing and shooting every inch of every wall to find yet another hidden switch to be able to progress. Many switches open hidden doors in an unrelated location on the other side of the level without even telling you. Some levels have switches completely invisible and one of them even hides switches in random decoration sprites like trees. I'm sorry but this was no fun and in the end it ruined the entire megawad for me.
    • By DRMman · Posted
      Now this wad is sorta conflicting, for one if you suffer from any of the following problems: lack of ammo,regenerating health,the maps,multiple deaths. You can't play doom for shit but the i also have issues with this wad.   1. The doom 3 type design disgusts me, mainly because i don't like doom 3 that much   2. I hate the painkiller esque moments   3. It's unfinished and dead   That's all.   RATING:3/10
    • By Argent Agent · Posted
      Pretty awful: uninspired, square layouts; boring, repetitive hordes; bad map design which leads to accidental telefragging by monsters; questionable sound design. Half of the time in a map is spent trying to figure out where to go in the map because the automap does not work and there is little sensible layout of the maps (plus some access points are hidden and difficult to discern). Earns 1 star just because of decent graphics, but that's about all that's decent in this wad.
    • By DRMman · Posted
      I actually like this, the custom pistol replacement is pretty good the new enemies add a nice campy feel to it which i very much enjoy, the map design gives a nice feeling to my eyes and in general was good.   RATING:4/10
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