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aloha_oe

   (6 reviews)
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2 Screenshots

About This File

It begins with a step into blood… and 3 ancient demons, watching and waiting... waiting for a taste of your blood. They could take you by force and beat you and break you and drain you dry. And they may. But the blood, they know, is much sweeter, more powerful, if given freely. And so the game begins. Survival. Not just of your body. But of your mind. But that’s what you do, right? You survive. And you kill. You kill. And you survive. Once again you find yourself in a DoomWorld nightmare. So you strap up, man up, and lock and load. Remember… there is no dishonor in death. Only in defeat.


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Guest

Unknown date

  
Not necessarily bad - up to the area after the blue key door, it was a switchy, puzzly map with an unusually boxy style. After that, I honestly found it a bit too hard to figure out what to do, so all in all, I can only give it 2/5. Still, not as bad as others have made it out to be. - ZZ

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Guest

Unknown date

  
crap

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Guest

Unknown date

  
Credit to TrueDude for first noticing this, this map is essentially a slightly modified aloha808.wad. That was zero star work and so is this.

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Unknown date

  
1 fits good, so creepy map. Few monsters in this giant corridors, where You lost way in every next room...

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Unknown date

  
Try harder.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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