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Water World

   (7 reviews)
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1 Screenshot

About This File

Water Water every where. Just because the tunnel looked one way the last time you walked down it, it dose not mean that it's that way now.


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Guest

Unknown date

  
Its an archive. Wads of any kind can come here. Some of us are genuinely interested. If you don't like it, don't play it.

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Guest

Unknown date

  
horrible annoying and unfairly difficult game. where is all my supplies? I must to know it from the start without editor! * /HTH

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Guest

Unknown date

  
RL's uploads really range from just fine to garbage - he really needs to learn that old maps should be uploaded only if they are quality. Some of Keven Eudy's maps - like intersect and thehall - as well as the contest-winning map tmp.wad - are examples of maps that it was perfectly welcome to add to the archive. However, garbage like this or many other of his additions should simply remain missing. It is an archive, but there's no reason to add maps that were horrid both now and then.

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Guest

Unknown date

  
The above reviewer really needs to learn to read. This was uploaded by Perseus.

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Guest

Unknown date

  
Repeatitive design, no weapons at the beginning, had to running around and see what has opened. 2/5 - Optimus

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Guest

Unknown date

  
Everything uploaded by Perseus is garbage. It always has been and always will be. He goes searching for the worst of the worst of old levels. 0/5

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Guest

Unknown date

  
I'm the same guy as ^^, just from a different IP (work versus home). Anyways I'm sorry I misstated the author. Something from /newstuff made me think RL and Perseus were the same, but clearly by looking at different text files they are not; they just both happen to be uploading lots of old wads. However, my statement regarding quality control should apply to both (and for that matter, all) uploaders of old material.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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