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Another Refinery

   (14 reviews)
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3 Screenshots

About This File

Just another E1 insipred level (but with Doom II stuff in it). Made to be vanilla-compaitble.


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NuMetalManiak

  
got trapped when trying to get a secret in the nukage, both lifts aren't high enough. pretty easy and okay otherwise.

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Guest

  
Nice map 5/5.

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Guest

Unknown date

  
Solid 4/5 map IMO but I'm being quite generous to not take off a star for the careless mistake that leads to the possible permatrap at the blue key area. I'll let it have only a half star off. 3.5/5 rounded up to 4 as such.

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Unknown date

  
awsome map! 4/5

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Unknown date

  
It was okay, but nothing special - 3/5 Zalewa

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Unknown date

  
Yeah, the "Not-enough-high-of -lifts" bug in the blue key can trapped player forever, and it's unavoid-able if player want to get all secrets. That's the biggest problem, after that, I think every things are fine. It's still easy in UV due those weak monsters, but still a fun classic map and every classic DooMer should try this. 4/5 -playerlin

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Unknown date

  
It's not only very easy, but also a too simple wad

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Unknown date

  
Nice lighting FX and well-balanced. I'm a big fan of classic Doom, so thanks for making this!

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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