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Into the Unknown

   (14 reviews)
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Guest

2 Screenshots

About This File

I have done 18 levels before these. Some of them were intended to be included here but those got destroyed so I had to start all over. Wad has new music, sounds and some graphics. Also a story about it, cool idea to print it and read it as you play. Also it's wise to save at least in start of each level, since some levels have no- escape death traps and puzzles that wrongly done will get you stuck later on the level. NOTICE: play deathmatch only with medium or easy skill, and coop only with hard or nightmare skill. Otherways DM will be too boring or coop way too easy.


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Guest

Unknown date

  
Sounds and plays like a bad porno. 0/5

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Guest

Unknown date

  
By basic verdict is, it's bad, but not the worst that I've seen. I kind of enjoyed its surreal quality. This is definitely ranking in the Ed Woods of doom building. So I think my biggest beef is that it's a 9 map megawad, and getting through this crap through nine levels very quickly kills the novelty. If it was just one map however, I'd laugh it off as a silly jokewad.

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Guest

Unknown date

  
Not worth the download. Hopefully this guy will get better.

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Guest

Unknown date

  
He won't get better, because he probably no longer makes maps. This is a very old episode, if DEU under the editors section was any hint.

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Unknown date

  
Played the first two levels, and it's just stupid. Ugly layout, full of boxy green marble corridors, inescapable traps, almost pitch black areas, and generally flawed design. The author made 18 levels before this? I don't want to see them. And don't get me started on the SFX - amusing at first, but annoying after a few minutes. Don't bother with this. 0/5 - ZZ

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Guest

Unknown date

  
I played up to part of map 5 and wasted enough time. Easy gameplay where occasional annoying mechanic traps can kill you, with shit sounds, music and graphics. *

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Guest

Unknown date

  
I uploaded this wad and a few others to the /idgames archive, the download links were originally on the now defunct doom wad station. This wad definitely seems to be an early one, and the level design is decent at best. Its ridiculous, but worth seeing for a laugh. 2/5 -Lupinx-Kassman

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Guest

Unknown date

  
I appreciate it for the old school map design, and also the sound fx. It brings wall-humping for secrets to a new dimension. :D

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Guest

Unknown date

  
The people who have brains would tell you that your level design sucks. And so do the sounds. 1/5

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Guest

Unknown date

  
If you can play this for more than 10 seconds, you've got balls.

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Unknown date

  
Wow, I think the new sound fx is made players think are playing female doomguy. But, it gets annoying when you pick a lot of item up...oh man...and the pain sound...sound like she(?) got raped by DooM monsters...WTF? The levels are boring, maybe not that boring but...whatever, I can't think it's a 6 years work at all! 1/5 -playerlin

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  • File Reviews

    • By Classicgamer6 · Posted
      Playing this level brought up memories of playing Half-Life 2 with my GeForce 250 on ultra low settings what with the fullbright lighting. This level could seriously benefit from having less bright indoor/outdoor areas and some detailing to reflect that since as is this level has a rather basic look that is not complemented by the lighting. Each of the monster encounters are rather uninteresting with large groups of monster attacking all at once, however, these trivialized by ample ammo pickups
    • By dylux · Posted
      Titan II Review:   The Good:   - Big Maps - Lots of detail   - Loads of everything to keep you going   - Dogfighting galore – but not a slaughterfest   - Lots of secrets that are rewarding   - “New” monsters are great   - Minigun rocks!   The Bad:   - There’s no Titan III   In Short:   Whoever said that Titan II was better than Titan I was absolutely 110% correct! (and I loved Titan I as well). Much work went into this fantastic WAD. Every Map was excellent. Never boring. I had loads of fun playing this Titan II. Maps 07 and 09 were my faves. Bravo! Thanks for making it. :)   Solid 5 out of 5 Stars
    • By Memfis · Posted
      Good small relaxing techbase. The author shows a lot of creativity when it comes to the room shapes, and there are vertical differences between the areas everywhere. The final cacodemons seemed pointless though.
    • By Memfis · Posted
      Very basic level geometry. I guess it is somewhat fitting if you take the Egyptian theme into account, but it results in a lot of simple and repetitive encounters. At least you get a lot of plasma and rockets, so the fights don't take long.
    • By Memfis · Posted
      Way too many demons, cacodemons, and barons to kill, I got bored quickly. The design is clean and pleasant though, a little unusual even.
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