Advanced engine needed : vanilla-compatible limit removing port
Primary purpose : Single play
Title : Sticky Blood
Filename : stckblod.wad
Release date : 07/25/11
Author : Memfis
Email Address : firstname.lastname@example.org
Other Files By Author : sbspd020 MAP02, ht MAP17, whitemar MAP04,
vodeim21, kashimir, spd6 MAP12
Description : Short slaughter map with a hectic start.
Additional Credits to : Thomas van der Velden for the RSKY3 texture from
"TVR!". Christopher Stevens, Tim Clarke, Sage
Freeman for sx_1022.mid from the game "The
Incredible Machine: Even More Contraptions".
gggmork for UV-Max demo.
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : A few hours.
Editor(s) used : Doom Builder 1.68, XWE
May Not Run With... : doom2.exe (you'll get HOMs and visplane errors)
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors