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Sticky Blood

   (12 reviews)
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About This File

Short slaughter map with a hectic start.


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Guest

Unknown date

  
Short and intense, but not as slaughterish as I'd hoped. Always nice to see demos included with maps as well, though. 3/5 - ZZ

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Guest

Unknown date

  
SANITY IS DOWN 30% o_0 Jokes aside, I had quite a blast with this map. I haven't had such a hectic Doom experience like that since Scythe, yet you only used 60 or so monsters! I might make a foray into slaughtermaps myself after this little gem. Oh yeah, and I managed to get to the end. I feel special! =D 3 stars. - Obsidian

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Guest

Unknown date

  
I found it more Plutonia 2ish than slaughter. A nice map nonetheless.

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Guest

Unknown date

  
It was slaughter. And from the annoying kinds. Sorry. 3/5 - Optimus

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Guest

Unknown date

  
Looks not bad, short and...too mess...many annoying points ruined this. It's still nice for those speed-runner. 2/5 -playerlin

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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