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Terry Sux

   (81 reviews)
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2 Screenshots

About This File

So I got bored, took the non-shitty parts of Terry's maps and made a whole map out of them. As you might expect it's rather short. Was it worth it? Probably not. But you might as well get some enjoyment out of it. Runs in Vanilla Doom 2.

Permission was granted to reuse maps in the text files included:

demonr.txt SOH.txt UnholyD.txt RTHell.txt tmoc.txt


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Guest

Unknown date

  
5/5! Good wad, that tastes Terry it's own Medicine, near impossible to finish it in Brutal Doom, worth a challenge, worth a promotion of this wad!

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Guest

Unknown date

  
Terribly executed idea (no pun intended). It's pretty linear, and the large amounts of monsters make the level tedious and boring rather than exciting. It's hardly worth a second play because of the claustrophobic layout which is also very forgettable when made in this fashion. I agree with Ogre on this one. 1/5

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Guest

Unknown date

  
Frankly, I enjoyed this. I had actually been thinking about what would result if you took the one good room out of every Terry map and combined it together; this is close to my vision. There's a few rooms late in the map I don't recognize though, and a few Terry (or derivative name) maps that were not used. I actually wonder what you could come up with if you combined EVERY Terry map, took out the joke areas, and made the design into a playable map.

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Guest

Unknown date

  
Since Terry started using fake names for his uploads, the author may have missed some of them. The concept is really what mattered, though.

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Guest

Unknown date

  
To everyone who rates this WAD 5/5, you guys are awesome. This is one of the best WADs I've ever seen! 5/5 Legendary!

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Guest

Unknown date

  
4/5

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Doomkid

Unknown date

  
You gotta love it just for the concept alone.

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Guest

Unknown date

  
Holy hell, this was actually pretty good!

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YouAreTheDemons

Unknown date

  
Ogre, Terry, and Joey could go ram a banana down their cock holes and explode for all I care, this is an amazing wad.

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Guest

Unknown date

  
THIS NEEDS A PROMOTION! :D 5/5

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Guest

Unknown date

  
Awful. Terrible idea. Leave the wads alone.

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Guest

Unknown date

  
Could use more items/health to make it seem like a level and less like a collage.

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Guest

Unknown date

  
purty guud

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Guest

Unknown date

  
Just don't touch Terry stuff, it's just bleh. ~2/5 for bleh-ness

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Guest

Unknown date

  
10/5 for the 2 reviews i had, i like to call this wad: Terry Assassination wad!

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JacknoobX

Unknown date

  
an average wad for average people

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Guest

Unknown date

  
Eat it, Terry! 5/5

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Guest

Unknown date

  
I don't give a flying fuck one way or the other who plays it.It just isn't any good.

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Guest

Unknown date

  
I thought it was pretty cool. Damn difficult on ultra-violent though, but it makes success sweeter. I think this Terry guy could do pretty well... too bad he seems to be fuck nugget.

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Guest Unregistered account

Unknown date

  
Good enough, but as well as the super linear layout, there are a few problems (one of the spine walls in the tomb room doesn't scroll) but oh well.

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Guest

Unknown date

  
Nice. Pretty darn good! This isn't Terry - no assrape, no dumbass crap, no Calooby nonsense. Just a nice, decent, playable map.

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DXBigBoss

Unknown date

  
Without the Terry traps it's just not the same, but that doesn't make this terrible either. This is still good despite the lack of humor in it. The humor, even if it's not your sense of humor, is what made the TerryWADs for me. 3/5

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Guest

Unknown date

  
This was excellent! Thanks Somemong! 5/5 - Somw Soviet

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Guest

Unknown date

  
somemong, you are my hero! 5/5 fuck you terry

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Guest

Unknown date

  
Shitty. Terry.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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