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The Lost Temple

   (48 reviews)
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About This File

You are on a mission to stop a hellspawn in the lost temples of egypt, good luck, it will be a insane challenge!


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CountArchvile

  

''Build Time:3 Months'' Sure Terrence

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Guest

Unknown date

  
Terrywad - 0/5

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Guest

Unknown date

  
Changed my life. Truly amazing.

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dg93

Unknown date

  
Holy shit, I nearly had a heart attack.... Warning DO NOT ENTER THE TEMPLE, no matter how curious to see how bad this wad is, AVOID.

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Guest

Unknown date

  
Yet another piece of crap from Terry. Ty Halderman should really start rejecting this shit. It's the same old lame joke, only this time it is uploaded in a 24 MB file, wasting space in the archives. 0/5

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Guest

Unknown date

  
^Agreed. Looks like the work of a 30 year old lonely virgin, desperate for attention, abandoned by its family, waiting for something to snap in its limited brain - then onto the killing spree. Hey, Joey, send me you mail address and I'll send you a hundred bucks for a prostitute and a cigarette. 0/5

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Guest

Unknown date

  
Why did I laugh when I played this? Bwahahaha

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Guest

Unknown date

  
Not by, Terry, but a minion of Terry's. But really, get a life instead of doing shit like this. 0/5

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Guest

Unknown date

  
Seriously, Terry. Please find better ways to spend your time. Your jokes are getting really old, really fast. I could get laid 30 times by the time you actually make a GOOD wad. 0/5

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Guest

Unknown date

  
Best doom level ever, 0/0

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Guest

Unknown date

  
Terry please, commit suicide. There is not enough space in doomworld to have your shits. Of course 0 stars for this crap. - 19Wraith

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Guest

Unknown date

  
Quite possibly the worst map ever released. Terry, you can leave now. Stupid ass. 0/5. -dbsw57

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Guest

Unknown date

  
look man instead of trying to fill other people`s butt`s go and get help as i think your gay and your family line is done for PLEASE DELETE THIS CRAP

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Guest

Unknown date

  
Very Good Wad good job.

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Guest

Unknown date

  
Terry, just stop it. I mean, STOP. NOW. This is getting ridiculous. 0/5

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Guest

Unknown date

  
Terry, this is NOT funny. STOP. -FatalDeathSG45

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Guest

Unknown date

  
simply awful

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Guest

Unknown date

  
If you ever wondered why so many WAD upload sites are so heavily moderated, THIS IS WHY!!!!! Mods, if you don't start deleting this crap, I'll be participating in other communities and boycotting this one.

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Guest

Unknown date

  
Keep up the good work, Terry!

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Guest

Unknown date

  
U R GREIT U TROLD OLL PLZ MAEK MOR

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Guest

Unknown date

  
It starts off looking decent with the sampled music and new menu sound, but once you actually walk up to the temple and open the door you get a Terry-ble surprise. Also, looking at the map in SLumpED, there's random walls that form "ASS" all over the map. Fuck you terry.

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Guest

Unknown date

  
Now THIS is what deserves spammy, inconsiderate treatment (as do all Terry wads). STOP spreading such nonsense to good stuff like Base Ganymede, keep it here and where it belongs.

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Guest

Unknown date

  
Oh lord, insane challenge is right, took me 10 minutes just to get out of the second room, got pretty tedious on that part, but the rest seems to flow just fine, I especially love the double cyberdemon battle, 'twas ingenious.

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Guest

Unknown date

  
trippy.. i like it. 3/5

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Guest

Unknown date

  
yes, continue releasing your shit, so that others get bored when I write this: SHIT SHIT SHIT FUCK U TERRY 0/5- SSSFUGuy

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  • File Reviews

    • By TheMagicMushroomMan · Posted
      5.5/10   The problem with DTWID is that the same concept has been carried out by countless WADS already - they just didn't draw any direct comparison to the original DOOM. So what you get here is a set of competent-but-generic maps that follows the same beat-to-death techbase>hell progression of DOOM. Just like 10,000 other vanilla style megaWADs. In the end, that's all this is - a WAD that attempts to mimic (not always successfully, as there are some questionable maps here and there) OG DOOM. Without the awe that comes with experiencing the original game for the first time, you're left with a bunch of generic maps. The inspiration that ended up leading to the creation of this project causes the WAD itself to feel uninspiring. It lacks memorability and soul.
    • By printz · Posted
      A pretty tough level with an unusual design. There's no exit; your goal is to defeat all monsters. Good luck.
    • By printz · Posted
      Mostly a flat maze level full of illusionary effects. It's not a very complex structure overall, but pretty challenging. The exit is randomly hidden somewhere.
    • By Lol 6 · Posted
      For a wad made in 1995 it's a pretty convincing church, I like how detailed it is, as well as the graveyard, too bad it is quite short because it's fun (Although I understand that, as a deathmatch level, making it too large can make it unfun to play). The exit gates are an awesome detail too. Definitely check it out 5/5 stars   - xX_Lol6_Xx
    • By VoanHead · Posted
      Upon the release of The Ultimate Midi Pack for Doom 1 that replaces all midi slots w/ original compositions, I thought to myself "Hell Yeah, now I have an excuse to play DTWiD!". Besides the shameless plug, I would recommend everyone to give that pack a listen and perhaps a spin w/ this wad b/c god damn does it go together like peanut butter and nutella.   Onto DTWiD: Well, the people behind this wad accomplished the goal of mimicking the style of John Romero, Sandy Petersen, and last but not least Tom Hall. Every level breathes like it was made by any of the three gentlemen, and god damn I had a blast w/ this one. While certainly not as hard as your Plutonia, Rowdy Rudy 1+2, Hell To Pay, or even Good Morning Phobos, it has its own moments where it doesn't pull its punches. However, one of my main gripes w/ this wad is that there's a lot of secrets to find if you're a completionist like I am, as some of them are a bit tricky to hunt down. The maps are way bigger than the OG John, Sandy, and Tom Hall levels, and while it's great to mesh some good fights here and there, it at times felt like a slog to go through b/c of the size of some of these maps. E1 was the weakest in terms of fights here, as expected that you won't be fighting anything tougher than hitscan, imps, and pinkies. While the design was great, I admittedly got lost a few times trying to get my bearings and know just where the hell I need to go. E2 was a bigger improvement upon E1, and had a few moments where it was spooky, like things are really beginning to hit the fan. E3 (which unironically in the OG UD was my least fav episode that I couldn't even bring myself to finish) was probably the best episode of the bunch, everything was oppressive and coming for you, luckily there was an abundance of ammo to help you out in messy situations, more traps and better set ups than what E2 had and a way better episode than E1. The secret levels of all 3 episodes are the highlight of the wad.   While I wouldn't say that this wad is a "must play" b/c over time I started to get a bit exhausted on the size of some of the levels and figuring out where I need to go, and especially since I binged E1, E2, and E3 3 days each respectively, I had my moments where I was like "Please God let this be over". Overall, I would say this is more of a wad that if you really wanna check out, go for it, or a good recommendation for people who are just beginning their journey of playing community wads and want something ez to play.
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