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PEEK.WAD

   (10 reviews)
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It's always been my theory that if you don't have at least one monster every ten square feet (relatively speaking), then there's not enough carnage! I stretched the limits of size (as far as DEU would let me) to come up with this highly acclaimed (by a couple of my friends) doom level.
No big story behind this one; just find the right keys, get into the main structure, and kill EVERYTHING!!!! all weapons available; and YES the cyberdemon is on the level (would it be worth it if he weren't?) I hope you like it.


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This is a surprisingly good level from February 1995. It's a visually simple sort-of techbase, but it makes up for that with sheer carnage; it has a lot of monsters packed into a mid-sized level that seems to go on and on. You get masses of health and ammo - I'm not complaining - and although the action is unsubtle, it's satisfying. Actually, the layout is quite complex for early 1995. I enjoyed it.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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