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1_6TRON.WAD

   (13 reviews)
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4 Screenshots

About This File

6 levels for DOOM2. Watch out for the sequel 7_12TRON.WAD which will be available soon!?


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Guest

Unknown date

  
All the maps are either really lousy or blatant Heretic rips. Sound are just as cheap. 0/5 without a doubt. No reason to download this at all; since even if you don't have Heretic the rips are from the free shareware version so just play that instead.

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Guest

Unknown date

  
About as fun as taking a dump and staring at it for 14 hours straight afterwards.

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Guest

Unknown date

  
Why does perseus insist on uploading such bullfuck?

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Guest

Unknown date

  
Here's what you get: Four absolutely dreadul new levels, cheesy sound effects, and two direct rips of levels from Heretic's shareware (is this even legal?). Anyways this is clearly one of those missing wads that just should have stayed missing. 0/5

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Guest

Unknown date

  
simply shit 0/5

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Guest

Unknown date

  
Perfection!

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Guest

Unknown date

  
Fluorescent vegetable diarrhea

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Doomkid

Unknown date

  
Wow, these are god awful.. The sound effects actually were kinda amusing for about 10 seconds. Then it just got irritating..

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Guest

Unknown date

  
Played the first three levels of this, but it sucks, unless you enjoy Heretic rip-offs and silly sound effects. Despite the timestamps, this is a file from the mid-90s, so a lack of quality is to be expected. 1/5 - ZZ

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Guest

Unknown date

  
The sounds are really horrible, and the maps needs lots of work. Even the Heretic conversions don't have good ammo/health balance.

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  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
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