Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

PHOBOSPHERE

   (12 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

Well,...you arrive at a pre-determined point in the level...and you find some weapons and ammo...and you take a look around...and you see some really scary bit-maps come at you...and you shoot them with your 8-bit "Digi-Blaster"...and they groan and fall over. No mystery here...just common sense. )

Seriously, folks, this WAD has a ton of high quality samples that I felt the need to have. The size of this file is huge because of it. The base level is around 270kb ! The sounds and MIDI equal around 310kb! And this .TXT file alone is bigger than most peoples' complete WAD's.

The MIDI file that I included was written exclusively for an SB16 or compatible - that means FM Synthesis. I felt that writing for this platform would be about the best way to convey the music to a general audience. If you have one of those wave-table synthesis jobs...Well, good for you and your good taste (again!). I, unfortunately, just have the wonderful FM synthesis to work with (and so do millions of other users). I just figured that the needs of the many outweighed the needs of the few (where have I heard that before?). Now, if you want to talk about 16 bit 44.1khz digital audio samples... That's opening another can of Imps...GOTHIC MIDI mostly deals with "CD quality" samples for use with synths and samplers...Be on the lookout for GOTHIC files on C-Serve...

If you find this file to be too big in size...Maybe your Nintendo is calling for you! If you find that it needs to be bigger, drop me a line and we'll Co-Author a Mother.WAD.

Originally, this level was intended to be E2M1 but I wanted the sky texture in the first Episode. From here on in, it's E2M1 (to conform to id Software's request).

Another worthy note: If you open this file in an Editor program you will lose the music and the sound effects. Always make a backup before you hack it up!

Again, GOTHIC MIDI is Multimedia...and yes, that includes text!! (I don't do shabby work...If it's worth doing...it's worth doing right).


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Mostly agree with 1st voter. Simple layout with useless rooms, simple texture use, almost no decoration, very simple gameplay. No nice sceneries, no gameplay tricks. @ UV way, way too much ammo. New sounds are horrible. Overall it gave an enthousiastic but quite amateurish impression. BTW @ 5* legendary voters: please take a look for f.e. Unloved, Roch, or Eternall DooM III & Return from Oblivion, then you'll understand why 5* for this map is silly.

Share this review


Link to review
Memfis

  
Pretty cool. White\/silver design reminiscent of Icarus, interesting progression with some clever confusing bits and the new midi is magnificent. Shame about too much plasma though, it makes things rather easy.

Share this review


Link to review
Guest

Unknown date

  
Many thanks to RL for uploading this nice wad by a good mapper (see also his "Palace of Malice" for Heretic - it's in the archive). I found my way around the map with no problems, and I don't think there is any need to use cheat codes whatever order you visit the areas, contrary to the first review above - there are ways back and between all areas. The map doesn't spoonfeed you things, but it certainly shouldn't be at all aggravating for an experienced Doomer. Design is clean and to my eyes pleasant.

Share this review


Link to review
Guest

Unknown date

  
This is a poorly designed level in all aspects. Every singly trap is a door that locks from the inside, forcing you to hit a switch. Some of them don't have one, so if you get stuck, you'll have to idclip. 99% of the hallways are bland, having usually 1 texture stretch the whole thing. SFX replacement is horrid overall. If you go into the red key area WITHOUT the key, there is NO way of getting back unless you cheat. Textures clash alot, and an early plasmarifle for zombiemen. Avoid. 2/5 -BloodyAcid

Share this review


Link to review
Guest

Unknown date

  
Nice map. Good, simple style. A bit too easy though (too much ammo & health).

Share this review


Link to review
Guest

Unknown date

  
Pretty fun map. I kinda liked the grey theme for some reason.

Share this review


Link to review
Guest

Unknown date

  
to the first reviewer, try shooting doors that have no obvious switched associated with them. You get the BFG at the end which is silly. Other than that, I liked this, and I thought the custom song was pretty nice too!

Share this review


Link to review
Guest

Unknown date

  
Good classic map, have some fun but feel too easy, at least the plasmagun helps, shooting all monsters just with shotgun is stupid, or... I just cannot found other weapons like chaingun or BFG... :\ 3.5/5 -playerlin

Share this review


Link to review
  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
×