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64 Test Map

   (11 reviews)
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5 Screenshots

About This File

This is a map that is exclusive to Doom 64 EX (it can be only played with 64 EX). Made by the Doom Builder 64 (2 originally). It is a test map, but I figured about publishing it.

READ THIS TO RUN THE MAP: 1- Put it in your Doom 64EX folder. 2- Open the launcher and type at the bottom: -file 64ways.wad


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Guest

Unknown date

  
It's me C30N9. When you open the launcher put: -file 64c30n9.wad. NOT 64ways.wad. My rating is 3 for not making it count.

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Guest

Unknown date

  
awesome

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Guest

Unknown date

  
Nice work and please,keep them coming ! Custom doom 64 maps are so rare and because of that I rate it 5/5 . RH

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Guest

Unknown date

  
Nice. Personally, I would like to see more contrast lighting. This level seems to have only color variations while brightness is mostly constant. Or so it seems.

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insanoflex312

Unknown date

  
Cant rate this more than a 3/5. No brightness changes, poor choice in lighting colors, linear design. Fun, nonetheless, though. Keep it up.

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Guest

Unknown date

  
Very sweet tasty map that i'd like to wear as a dress -phobosdeimos1

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Guest

Unknown date

  
Cool! Can't wait for The Mort!

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  • File Reviews

    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
    • By Combinebobnt · Posted
      zombieman killing simulator. Was actually better than I expected though
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