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64 Test Map

   (11 reviews)
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Guest

5 Screenshots

About This File

This is a map that is exclusive to Doom 64 EX (it can be only played with 64 EX). Made by the Doom Builder 64 (2 originally). It is a test map, but I figured about publishing it.

READ THIS TO RUN THE MAP: 1- Put it in your Doom 64EX folder. 2- Open the launcher and type at the bottom: -file 64ways.wad


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Guest

Unknown date

  
It's me C30N9. When you open the launcher put: -file 64c30n9.wad. NOT 64ways.wad. My rating is 3 for not making it count.

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Guest

Unknown date

  
awesome

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Guest

Unknown date

  
Nice work and please,keep them coming ! Custom doom 64 maps are so rare and because of that I rate it 5/5 . RH

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Guest

Unknown date

  
Nice. Personally, I would like to see more contrast lighting. This level seems to have only color variations while brightness is mostly constant. Or so it seems.

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insanoflex312

Unknown date

  
Cant rate this more than a 3/5. No brightness changes, poor choice in lighting colors, linear design. Fun, nonetheless, though. Keep it up.

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Guest

Unknown date

  
Very sweet tasty map that i'd like to wear as a dress -phobosdeimos1

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Guest

Unknown date

  
Cool! Can't wait for The Mort!

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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