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RSL and Zero Tolerance

   (13 reviews)
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2 Screenshots

About This File

many of those who are reading this now will argue that a modification like 'Zero Tolerance' needs no extras whatsoever - it's just perfect. True, but have you tried facing HR-style hordes of demons with this set? I did, and you can call me wimp or DOOM-llama, but that's when I realized this jewel lacked a truly powerful, effective, ultimate weapon. And so I decided to stay true to the original author indications, by adding to Infinity what Zero Prophet always wanted to: ... a black-hole-style suction effect! ... I also took the liberty of integrating a new, more bulky blood system together with a few touchups on a couple monster projectiles. This is my humble homage to this monster of an arsenal - may you enjoy it!


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Guest

Unknown date

  
An unnecessary modification to Zero Tolerance where not really anything is changed very much to begin with.

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Unknown date

  
It seems that you succeeded where others failed so far... A basterd-sucking black hole !! There's not much more in the pack, but this effect alone is quite worth the download - and changes the power balance, for the good... >Lupe

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Unknown date

  
While the "black hole" vortex effect is rather primitive and logarithmic in its function of pulling enemies towards it (instead of thrusting them away), it does say well for the hopes of a way to implement actual exponential thrust in a negative direction in the future. Good job on a technical feat that should have been easier to implement but nobody actually tried yet. You are a second Linguica with this patch. 4/5

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Unknown date

  
Nice. Didnt know it was possible. Little yet significant

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  • File Reviews

    • By DharmaForOne · Posted
      I liked it better than Claptrapino. Maybe because I'm a novice level maker too. Obviously it's the work of a newbie, but I absolutely understand how it might have taken 10+ hours. I think I've spent at least that long and haven't even completed any levels yet.   I actually thought it was an interesting basic concept to start in the middle of a maze, with areas you've previously cleared not guaranteed to be safe anymore with the portals and spawns. I died twice in my attempts and finished the third time. When I realized that staying in place, conserving resources and clearing wasn't working I took the invulnerability and just ran through the halls spraying high damage weapons.   The level did seem unfinished though. What are the keys for? Are there secrets in the level that contain locked doors?    
    • By aargh · Posted
      Yes, this is a legendary megawad. Yes, there is a lot of positives to say about it.
      But I can't ignore the button madness present in many levels. In the second half of the games this gets utterly insane - you WILL spend most of the time bashing and shooting every inch of every wall to find yet another hidden switch to be able to progress. Many switches open hidden doors in an unrelated location on the other side of the level without even telling you. Some levels have switches completely invisible and one of them even hides switches in random decoration sprites like trees. I'm sorry but this was no fun and in the end it ruined the entire megawad for me.
    • By DRMman · Posted
      Now this wad is sorta conflicting, for one if you suffer from any of the following problems: lack of ammo,regenerating health,the maps,multiple deaths. You can't play doom for shit but the i also have issues with this wad.   1. The doom 3 type design disgusts me, mainly because i don't like doom 3 that much   2. I hate the painkiller esque moments   3. It's unfinished and dead   That's all.   RATING:3/10
    • By Argent Agent · Posted
      Pretty awful: uninspired, square layouts; boring, repetitive hordes; bad map design which leads to accidental telefragging by monsters; questionable sound design. Half of the time in a map is spent trying to figure out where to go in the map because the automap does not work and there is little sensible layout of the maps (plus some access points are hidden and difficult to discern). Earns 1 star just because of decent graphics, but that's about all that's decent in this wad.
    • By DRMman · Posted
      I actually like this, the custom pistol replacement is pretty good the new enemies add a nice campy feel to it which i very much enjoy, the map design gives a nice feeling to my eyes and in general was good.   RATING:4/10
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