Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

RSL and Zero Tolerance

   (13 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

many of those who are reading this now will argue that a modification like 'Zero Tolerance' needs no extras whatsoever - it's just perfect. True, but have you tried facing HR-style hordes of demons with this set? I did, and you can call me wimp or DOOM-llama, but that's when I realized this jewel lacked a truly powerful, effective, ultimate weapon. And so I decided to stay true to the original author indications, by adding to Infinity what Zero Prophet always wanted to: ... a black-hole-style suction effect! ... I also took the liberty of integrating a new, more bulky blood system together with a few touchups on a couple monster projectiles. This is my humble homage to this monster of an arsenal - may you enjoy it!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
An unnecessary modification to Zero Tolerance where not really anything is changed very much to begin with.

Share this review


Link to review
Guest

Unknown date

  
It seems that you succeeded where others failed so far... A basterd-sucking black hole !! There's not much more in the pack, but this effect alone is quite worth the download - and changes the power balance, for the good... >Lupe

Share this review


Link to review
Guest

Unknown date

  
While the "black hole" vortex effect is rather primitive and logarithmic in its function of pulling enemies towards it (instead of thrusting them away), it does say well for the hopes of a way to implement actual exponential thrust in a negative direction in the future. Good job on a technical feat that should have been easier to implement but nobody actually tried yet. You are a second Linguica with this patch. 4/5

Share this review


Link to review
Guest

Unknown date

  
Nice. Didnt know it was possible. Little yet significant

Share this review


Link to review
  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
×