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Fight On!: Fury Rising

   (11 reviews)
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7 Screenshots

About This File

Backstory-Don't let nothing get in the way of achiving victory...not even that archvile that has chased you down into an infested remote base. Gather your wits marine, you have a long fight ahead of you! ---------------------------------- Info-Fury Rising is actually part of my Fight On! 7 level project and it also happens to be my first publicly relased wad ever! I am releasing it as a playable demo to generate a little more buzz on my project.It may be while for that final release, so in the meantime, please enjoy Fury Rising. Any questions or concerns can be addressed either on my doomworld thread or email. --------------------------------- Style-Style wise, i'm not sure what Fury Rising resembles. At first I was going for that classic, simplistic look and feel. Now, its something else entirly. If I had to pin it down, I would have to say its part slaughter map, part horror survival. As you play through the level, you'll notice some parts of it are off limits. That is because fury rising is also part of another level. Also, I neglected to put in any secrets. I already stuffed in enough goodies to make up for that though. ------------------------------------- Thanks for reading, and doom on fellow doomers!


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Guest

Unknown date

  
furry risingĀ² 0/5

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Guest

Unknown date

  
Some decent areas, but the gameplay is dull and there are some serious bugs. I suggest more playtesting.

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Unknown date

  
Meh. Obviously effort was put into this, but the decent looks can't conceal the fact that this is basically a switchhunt. Worse, it lacks direction, and much of the time, I felt I was going against the grain. It's tedious, and it never became fun, so I stopped after one third of the map. Sorry. 2/5 for the decent looks, at least. - ZZ

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Unknown date

  
no sir, i do not like this. 0/5

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Unknown date

  
Owercrowded map.

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Unknown date

  
Whoops! Can't reach red key. Sorry. I'll fix with the full release. -FoH

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Unknown date

  
It's a very good map, but there are bugs, like red key, and I crossed the window where supercharge and I finished confined. Music is horrible too. Fix that and you'll have 5 stars. 3/5

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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