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OMG Weapons! (and Monsters) v2

   (14 reviews)
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About This File

The best weapons mod you'll ever see. Scroll down for more details.

As for the update, I reduced the health of most of the monsters (zombies and imps in particular) and reduced the damage of various monster attacks.

*** 2011 UPDATE ***

Hey cool RandomSpawner now exists in DECORATE, everything finally works as it should have been the whole time! WEAPONS STAY IN MULTIPLAYER, THERE ARE NO BUGS WITH ExM8/MAP07

IT ALSO WORKS WITH SKULLTAG

Also I "enabled" (as in actually adding it to KEYCONF) the Homing Rocket Launcher that was hidden in the DECORATE lump since it works great in DM, but it's pretty useless in SP.


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Guest

Unknown date

  
^^^ first two are retards who don't understand the history of ZDoom weapon mods - 5/5

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Guest

Unknown date

  
I'm see better WaDs then this one in GZDooM! Waht is this it is like small child just buy DooM and never figure out how to maked DECORATE! And all the maps are stole from DooM! 5/5

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Guest

Unknown date

  
It's okay. Nothing to write home about, but it's okay.

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Guest

Unknown date

  
Ahh, I have such fond memories of this. 5/5

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Guest

Unknown date

  
Good Job 5/5

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Guest

Unknown date

  
very fun!! 3/5

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Guest

Unknown date

  
Seen better! 0/5

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Guest

Unknown date

  
The worst weapons mod you'll ever see! 0/5

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Guest

Unknown date

  
It was ok. - Jonathan

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Guest

Unknown date

  
C'mon, it's not that bad. It's a nice, truly vanilla randomizer.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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