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Kurogane

   (31 reviews)
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3 Screenshots

About This File

A gloomy map for Doom 2.


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Guest

  
oh niiiiiiiicccee map

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Guest

Unknown date

  
Nice little map, although a little bit dark. UV may be much harder. Might do well as first map of a megawad. 3.5/5

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Guest

Unknown date

  
Memfis never dissapoints. I remember this map from some thread on DW like 1 year ago. It's about time I rated it 4/5 -danne

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Guest

Unknown date

  
good map

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Guest

Unknown date

  
A nice little map with solid gameplay. Worth a quick playthrough. 4/5

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Guest

Unknown date

  
Standard Memfis very good affair, but giving it 5 for his best yet. Well worth playing.

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Guest

Unknown date

  
Featureless map.

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Guest

Unknown date

  
A good if unremarkable map.

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Guest

Unknown date

  
Sweet little midi-synth music helps make this little tech base a fun play through. Nice design and good, sparse placement of ammo and health means it's just as much brains as brawn to beat. A solid map.-GreazyShorts

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Guest

Unknown date

  
Like the design. Good eye for what fits together.

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Unknown date

  
A pretty good map, although I wish it wasn't so goddamn dark. **** -sargebaldy

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Guest

Unknown date

  
not bad..

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Guest

Unknown date

  
Not bad; maybe lacks any real 'highs' by itself. Would work better as part of a set.

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Guest

Unknown date

  
Nice little map with a good layout 4/5

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Guest

Unknown date

  
Seen better, but also seen worse. 3/5

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<inactive>Player Lin

Unknown date

  
Gloomy, but fun and nice atmosphere of design. Hard to finding flaws in this, great job. 4/5 -playerlin

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Guest

Unknown date

  
Good techbase/futuristic city apartment map.

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Guest

Unknown date

  
Nice, simple, non-linear one-level WAD. Nothing spectacular, but just a good fun level.

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Unknown date

  
Nice level, a bit dark 4/5 - Optimus

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Guest

Unknown date

  
Lots of fun and not that difficult, even with the BrutalDoom mod. 4/5.

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Guest

Unknown date

  
Very nice and atmospheric. The start was lukewarm for me, with a lack of ammo, but maybe I just went in the wrong direction first. Some style mish-mashing, but still good and enjoyable overall. 4/5 - ZZ

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Guest

Unknown date

  
green day was better

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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