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Kurogane

   (31 reviews)
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3 Screenshots

About This File

A gloomy map for Doom 2.


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Guest

  
oh niiiiiiiicccee map

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Guest

Unknown date

  
Nice little map, although a little bit dark. UV may be much harder. Might do well as first map of a megawad. 3.5/5

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Guest

Unknown date

  
Memfis never dissapoints. I remember this map from some thread on DW like 1 year ago. It's about time I rated it 4/5 -danne

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Guest

Unknown date

  
good map

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Guest

Unknown date

  
A nice little map with solid gameplay. Worth a quick playthrough. 4/5

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Guest

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Standard Memfis very good affair, but giving it 5 for his best yet. Well worth playing.

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Guest

Unknown date

  
Featureless map.

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Guest

Unknown date

  
A good if unremarkable map.

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Guest

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Sweet little midi-synth music helps make this little tech base a fun play through. Nice design and good, sparse placement of ammo and health means it's just as much brains as brawn to beat. A solid map.-GreazyShorts

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Guest

Unknown date

  
Like the design. Good eye for what fits together.

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A pretty good map, although I wish it wasn't so goddamn dark. **** -sargebaldy

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Guest

Unknown date

  
not bad..

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Guest

Unknown date

  
Not bad; maybe lacks any real 'highs' by itself. Would work better as part of a set.

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Guest

Unknown date

  
Nice little map with a good layout 4/5

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Guest

Unknown date

  
Seen better, but also seen worse. 3/5

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<inactive>Player Lin

Unknown date

  
Gloomy, but fun and nice atmosphere of design. Hard to finding flaws in this, great job. 4/5 -playerlin

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Guest

Unknown date

  
Good techbase/futuristic city apartment map.

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Guest

Unknown date

  
Nice, simple, non-linear one-level WAD. Nothing spectacular, but just a good fun level.

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Guest

Unknown date

  
Nice level, a bit dark 4/5 - Optimus

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Guest

Unknown date

  
Lots of fun and not that difficult, even with the BrutalDoom mod. 4/5.

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Guest

Unknown date

  
Very nice and atmospheric. The start was lukewarm for me, with a lack of ammo, but maybe I just went in the wrong direction first. Some style mish-mashing, but still good and enjoyable overall. 4/5 - ZZ

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Guest

Unknown date

  
green day was better

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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