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Solitude

   (11 reviews)
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6 Screenshots

About This File

A Containment Area-inspired level with an oldschool style that combines the original level's music and abundance of crates with a few surprises of its own. This is one of the first maps I ever completed and what I consider to be the first time I truly "got" what it took to make a non-linear map with elements of exploration and branching paths.


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Walter confetti

  

Charming little map, I enjoyed it!

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Guest

Unknown date

  
I actually really enjoyed this. Great for an early effort! 4* -Phobus

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Guest

Unknown date

  
too little health otrw decent 3/5

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Guest

Unknown date

  
E2M2 is really annoying, but good map 4/5

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Guest

Unknown date

  
Impressive

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Guest

Unknown date

  
Quite nice - reasonably non-linear, manages to capture the E2 style well. E2M2 was probably selected for the music. My only complaint is the apparent use of "usable-only-once" lifts for secrets. 4/5 - ZZ

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<inactive>Player Lin

Unknown date

  
Nice map, I feel this one is better than id's E2M2. But little annoying by the secrets. 4/5 -playerlin

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Guest

Unknown date

  
I like levels with crates, just too little ammo and especially health. 3.5/5 - Optimus

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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