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32in24-11: Occupy Doomworld

   (37 reviews)

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8 Screenshots

About This File

Welcome, all, to the eleventh iteration of 32in24, brought to you by YEDS! This time, we've gone for 8-player free-for-all, but with a twist! After finishing our levels, we spent a full week on playtesting, including a full session on Odamex Nitro! We hope that this rigorous testing process has resulted in a strong, memorable collection of levels for you to play! You owe it to yourself to stick it to the Man!

This WAD is dedicated to Slab Bulkhead, Fridge Largemeat, Punt Speedchunk, Butch Deadlift, Bold Bigflanks, Splint Chesthair, Flint Ironstag, Bolt Vanderhuge, Thick McRunfast, Blast Hardcheese, Buff Drinklots, Trunk Slamchest, Fist Rockbone, Stump Beefgnaw, Smash Lampjaw, Punch Rockgroin, Buck Plankchest, Stump Chunkman, Dirk Hardpeck, Rip Steakface, Slate Slabrock, Crud Bonemeal, Brick Hardmeat, Rip Sidecheek, Punch Sideiron, Gristle McThornBody, Slake Fistcrunch, Buff Hardback, Bob Johnson, Blast Thickneck, Crunch Buttsteak, Slab Squatthrust, Lump Beefbroth, Touch Rustrod, Reef Blastbody, Big McLargehuge, Smoke Manmuscle, Beat Punchbeef, Pack Blowfist, and Roll Fizzlebeef. Their names will never be forgotten.

The levels in this iteration of the series are:

MAP01: Morning Wood by 40oz MAP02: Graytest Thing Since Sliced Bread by skillsaw MAP03: Vrack to the Izzo by esselfortium MAP04: Fuck Doom Builder by majik MAP05: Green Gone Wild: Spring Break 2k11 by Tango MAP06: Earl Gray by RottKing MAP07: Caress Me Roughly by ClonedPickle MAP08: Conveyor Belt Carnage by Joshy and Tango MAP09: Meanwhile, in Finland by Da Spadger and Tango MAP10: Horizontal Delight by Forty-Two MAP11: Rotary Supercollider by Xaser MAP12: Gray Pride! by TheMionicDonut MAP13: Waterways by Olympus MAP14: Pit of Psychotic Repair by Malinku MAP15: What the Tech by skillsaw MAP16: This Map is Shit by Melon MAP17: The Ultraman Torment N' Torture by esselfortium MAP18: Concretion by Jimmy91 MAP19: Deathmatch the Way id Did by 40oz MAP20: Kanterflux by kuchikitaichou MAP21: Ipecac by Mechadon MAP22: Unlimited Grey Works by Wartorn and majik MAP23: Gothic Stronghold by Whoo MAP24: Auf Wiedersehen, Sonne by The Green Herring MAP25: RooneyTech by Phobus MAP26: Storming the Castle by Snakes MAP27: Bordertown by Mithran Denizen MAP28: Macrocastle by Krispavera MAP29: Knee-Deep in Zeldoom by esselfortium MAP30: STAIRTAN3 by majik MAP31: Radish Juice by Mechadon MAP32: Clay Pig 2: Gordo's Revenge by Mechadon MAP33: Electronic Arts Headquarters by TheMionicDonut MAP34: Welcome to Die by TheMionicDonut MAP35: Techbase #5759 by Tib MAP36: Startown by Melon MAP37: New York '77 by Processing Control MAP38: Genital Hogwarts by 40oz MAP39: No Place for Rest by The Green Herring MAP40: Going Viral by Phobus MAP41: Tortuga by Icytux MAP42: Melting Universe by Walter Confalonieri MAP43: Hall of Blood by Pottus MAP44: TechBase Terror by Edward850 MAP45: American Gladiator by Sigvatr


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Marcaek

  
Good fun. Sort through the maps and seperate out the bit of chaff and you'll have a blast every game.

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Combinebobnt

  
One of the best deathmatch 32in24's

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Doomkid

  
This WAD approved by Big McLargehuge.

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Guest

Unknown date

  
lol retarded esselfortium maps? man wut u smokin? they're certainly highlights of the pack, both in visuals and gameplay. Ultraman in particular is an excellent map, and Vrack is a blast. 5/5 biatch

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Guest

Unknown date

  
Quite a few gems here

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Guest

Unknown date

  
The worst 32in24 yet. 5/5

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Guest

Unknown date

  
I never axe for this. 5/5

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Guest

Unknown date

  
Not perfect, but loads better than their previous effort. 4/5

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Guest

Unknown date

  
The best best 32in24 ever, ever.

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Guest

Unknown date

  
^ That's not a pic of Terry :P 5 stars awesome wad great job

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Guest

Unknown date

  
voting 5 to balance the other 5.

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Guest

Unknown date

  
best of 2011

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Guest

Unknown date

  
Really good deathmatch mapset. highly recommend.

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Guest

Unknown date

  
Great DM, 5/5

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Guest

Unknown date

  
WAY better than the previous one.

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Guest

Unknown date

  
Whoa this is terrible. 5/5

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Guest

Unknown date

  
american gladiator is the best map ever created

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Guest

Unknown date

  
5 stars obviously, lol.

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Guest

Unknown date

  
Awesome wad! 5/5

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Guest

Unknown date

  
This is by far the most consistently playable DM Megawad I have ever played. Three or so out of the forty five maps play only half decently. Everything else is great fun all the way through. I haven't played so much Doom in one sitting in almost a decade.

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Guest

Unknown date

  
Great mapset. Best played on Odamex.

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Guest

Unknown date

  
minus points for the lame title pic and custom face sprite

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Guest

Unknown date

  
great wad, - 1 for the retard esselfortium maps :/ - 4/5

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Guest

Unknown date

  
LOL at the Titlepic the pic of Terry :D - Great DM wad for sure. Giving it 5 stars.

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Guest

Unknown date

  
Map 45 is map of the year

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  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, impressive architecture, great lighting. Arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
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