Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

SpaceDM9

   (43 reviews)
Sign in to follow this  

Guest

10 Screenshots

About This File

SpaceDM9 is a set of smooth-flowing deathmatch maps with a combined focus on open-ended gameplay, grand architecture, and unique, modern settings. Built for the Skulltag engine, these levels are designed to take full advantage of the ZDoom software renderer and UDMF editing features.

This wad is, at the time of this writing, not compatible with OpenGL rendering. Use software, or stuff's not going to render right! Seriously!

(I know no one reads text files and people will try playing it in GL anyway. But seriously, come on, guys.)

(Don't try playing it in ZDoom, either. The jump physics are different, and you'll find it exceedingly difficult to navigate some of the maps without dying.)

Also, in case you missed it above, this requires the 98e alpha build 3120 (or later) of Skulltag to run properly. Earlier versions will make S9DM03 largely unplayable due to a flag-setting bug in netgames.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

DoomKrakken

  
I wish there were more maps like S9DM03 (Shogouki)... and for singleplayer, too!!!

Share this review


Link to review
Guest

Unknown date

  
wow amaazing stuff! 3rd map slows down my i7 5/5

Share this review


Link to review
Guest

Unknown date

  
Absolute garbage. 5/5

Share this review


Link to review
Guest

Unknown date

  
this is the worst shit I've ever shat upon, 5/5 stars

Share this review


Link to review
Guest

Unknown date

  
super super super crap! 5/5

Share this review


Link to review
Guest

Unknown date

  
This is way beyond sick. Also, Gothic99 recycled in space - that sums this wad up. :P 5/5 because it looks so damn pretty. -TomoAlien

Share this review


Link to review
Guest

Unknown date

  
These 3 maps gave me a boner. 5/5

Share this review


Link to review
Guest

Unknown date

  
Shit. Just absolute garbage. -Lupinx-Kassman

Share this review


Link to review
Guest

Unknown date

  
This runs so slow and broken in GZdoom! wtff! -0/10

Share this review


Link to review
Guest

Unknown date

  
The magnitude of awful exhibited by SpaceDM9 is beyond legendary, reverberating softly across all of time and space. Distant civilizations instinctively fear this without even knowing it actually exists. 5/5 - MoD

Share this review


Link to review
Guest

Unknown date

  
The worst wad I've ever played. 5/5

Share this review


Link to review
Guest

Unknown date

  
Nice job managing to lag a 560 Ti with the third map. Looks pretty although they look like they belong in Quake or Unreal Tournament.

Share this review


Link to review
Marcaek

Unknown date

  
Map01 is a really cool, flowing newschool layout with some jumpiness going on, 02 is a nice little OS DM arena, and map03 is a gorgeous space city-style map which unfortunately is too resource intensive to play well. I'd rate this higher if it got a polished rerelease, it's totally worth a look in any case. 3/5 for the package, and a bonus point for the spacetv.

Share this review


Link to review
Guest

Unknown date

  
Truly, the worst dm wad ever designed. -Snakes

Share this review


Link to review
Guest

Unknown date

  
better than 32in24 5/5

Share this review


Link to review
Guest

Unknown date

  
More lame DM maps

Share this review


Link to review
Guest

Unknown date

  
This is a positive comment.

Share this review


Link to review
Guest

Unknown date

  
People rate this low because they can't accept that they should ditch software rendering and go hardware, come one a GeForce 7050 onboard got 20fps on the third map so any decent card would get over 60 easily. Awesome maps. Or should I say awesome eyecandy. 3/5

Share this review


Link to review
Guest

Unknown date

  
This was, at the time of release, not compatible with anything BUT software rendering.

Share this review


Link to review
Guest

Unknown date

  
the downvoters are idiots who have no concept of what these maps achieve. spacetokyo is a masterpiece.

Share this review


Link to review
Guest

Unknown date

  
This just sucks so much ass. ~CSONIG

Share this review


Link to review
Guest

Unknown date

  
WHOA what is up with these? crazy detail probably took most of the development time away from making more maps, but judging by the attitude displayed here in the comments i dont think it they would care if there were 3 maps or 32 maps, people are just ungrateful i guess. i liked what there was and playing the smaller map with a friend was alot of fun 5/5

Share this review


Link to review
Guest

Unknown date

  
well I was hoping to see more than 3 maps, I hope more are coming up soon. 3 maps, 3 stars.

Share this review


Link to review
Guest

Unknown date

  
awesome stuff

Share this review


Link to review
Guest

Unknown date

  
Excellent map pack, you Jetsons, once again, have shown the community how its done. 5/5 your biggest fan SnipaR "Freshez to da dethez" 109

Share this review


Link to review
  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
×