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SpaceDM9

   (43 reviews)
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10 Screenshots

About This File

SpaceDM9 is a set of smooth-flowing deathmatch maps with a combined focus on open-ended gameplay, grand architecture, and unique, modern settings. Built for the Skulltag engine, these levels are designed to take full advantage of the ZDoom software renderer and UDMF editing features.

This wad is, at the time of this writing, not compatible with OpenGL rendering. Use software, or stuff's not going to render right! Seriously!

(I know no one reads text files and people will try playing it in GL anyway. But seriously, come on, guys.)

(Don't try playing it in ZDoom, either. The jump physics are different, and you'll find it exceedingly difficult to navigate some of the maps without dying.)

Also, in case you missed it above, this requires the 98e alpha build 3120 (or later) of Skulltag to run properly. Earlier versions will make S9DM03 largely unplayable due to a flag-setting bug in netgames.


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DoomKrakken

  
I wish there were more maps like S9DM03 (Shogouki)... and for singleplayer, too!!!

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Guest

Unknown date

  
wow amaazing stuff! 3rd map slows down my i7 5/5

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Guest

Unknown date

  
Absolute garbage. 5/5

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Guest

Unknown date

  
this is the worst shit I've ever shat upon, 5/5 stars

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Guest

Unknown date

  
super super super crap! 5/5

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Guest

Unknown date

  
This is way beyond sick. Also, Gothic99 recycled in space - that sums this wad up. :P 5/5 because it looks so damn pretty. -TomoAlien

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Guest

Unknown date

  
These 3 maps gave me a boner. 5/5

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Guest

Unknown date

  
Shit. Just absolute garbage. -Lupinx-Kassman

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Guest

Unknown date

  
This runs so slow and broken in GZdoom! wtff! -0/10

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Guest

Unknown date

  
The magnitude of awful exhibited by SpaceDM9 is beyond legendary, reverberating softly across all of time and space. Distant civilizations instinctively fear this without even knowing it actually exists. 5/5 - MoD

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Guest

Unknown date

  
The worst wad I've ever played. 5/5

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Guest

Unknown date

  
Nice job managing to lag a 560 Ti with the third map. Looks pretty although they look like they belong in Quake or Unreal Tournament.

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Marcaek

Unknown date

  
Map01 is a really cool, flowing newschool layout with some jumpiness going on, 02 is a nice little OS DM arena, and map03 is a gorgeous space city-style map which unfortunately is too resource intensive to play well. I'd rate this higher if it got a polished rerelease, it's totally worth a look in any case. 3/5 for the package, and a bonus point for the spacetv.

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Guest

Unknown date

  
Truly, the worst dm wad ever designed. -Snakes

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Guest

Unknown date

  
better than 32in24 5/5

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Guest

Unknown date

  
More lame DM maps

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Guest

Unknown date

  
This is a positive comment.

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Guest

Unknown date

  
People rate this low because they can't accept that they should ditch software rendering and go hardware, come one a GeForce 7050 onboard got 20fps on the third map so any decent card would get over 60 easily. Awesome maps. Or should I say awesome eyecandy. 3/5

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Guest

Unknown date

  
This was, at the time of release, not compatible with anything BUT software rendering.

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Guest

Unknown date

  
the downvoters are idiots who have no concept of what these maps achieve. spacetokyo is a masterpiece.

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Guest

Unknown date

  
This just sucks so much ass. ~CSONIG

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Guest

Unknown date

  
WHOA what is up with these? crazy detail probably took most of the development time away from making more maps, but judging by the attitude displayed here in the comments i dont think it they would care if there were 3 maps or 32 maps, people are just ungrateful i guess. i liked what there was and playing the smaller map with a friend was alot of fun 5/5

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Guest

Unknown date

  
well I was hoping to see more than 3 maps, I hope more are coming up soon. 3 maps, 3 stars.

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Guest

Unknown date

  
awesome stuff

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Guest

Unknown date

  
Excellent map pack, you Jetsons, once again, have shown the community how its done. 5/5 your biggest fan SnipaR "Freshez to da dethez" 109

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
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    • By Walter confetti · Posted
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    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
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