Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

E1M11-11-11: Travel on the 11th dimension

   (7 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

a special speed map made for celebrating the 11\11\11 day (actually day of Pocky in japan, Metal Day according to the Dio fan page on facebook and the birthday of the fictional anime charatcher Azusa Nagano), based upon the original game episodes style (but without E4) and also in the style reminds of original doom in some rooms, but mostly looks like a good map from 1994, only with better aligniment on textures and very few detailing cliches here and there. Enjoy.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
It was also Skyrim Day. And Homestuck Act 6 Day. Oh, and the 1918 Armistice Day, and Veterans Day/Remembrance Day. Also the Mexican Secretary of the Interior got killed in a plane crash. All these things that are about equally irrelevant to Doom as Pocky and Azuna Nagaso.

Share this review


Link to review
Guest

Unknown date

  
Short but sweet. Easy to moderate challenge, not bad for a speedmap. 4/5

Share this review


Link to review
Guest

Unknown date

  
half-chuckled on the redundant switching turning. Layout was confusing and bland. Had some interesting texture mixtures, but overall not much to see here. 2/5 -FoH

Share this review


Link to review
Guest

Unknown date

  
Not bad - but nothing special. The puzzle near the end was just odd. 2* -Phobus

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×