Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Team Fortress Mod version 1.85

   (19 reviews)
Sign in to follow this  

Guest

About This File

Play through The Ultimate Doom, Doom 2, or Final Doom as one of ten classes from the Team Fortress series, each with different abilities and weaponry.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

elsaltaccount#9999

  

I like this better than the other TF mods because this one mostly uses stock Doom and Doom 2 sprites as bases.

Share this review


Link to review
Guest

Unknown date

  
I'll stick with playing the REAL Team Fortress 2, thanks.

Share this review


Link to review
Guest

Unknown date

  
Why not just play Team Fortress 2 instead?

Share this review


Link to review
Guest

Unknown date

  
Shit begat shit.

Share this review


Link to review
Guest

Unknown date

  
not the best. all you did was change the guns a big, gave them diffrent health and speed. you didn't add new weaponry, original sounds and without those it really doesnt fell like tf2

Share this review


Link to review
Guest

Unknown date

  
Good idea 4/5

Share this review


Link to review
Guest

Unknown date

  
Could use some work. Having only two weapons for each class (not counting melee) seems restrictive, so maybe at least four like in Hexen? That was how they did most of the classes in TFC too. First reviewer didn't even test the pyro, that flamethrower is different from the default weapons, and so is that sniper railgun. Pyro could use some toning down though.

Share this review


Link to review
Guest

Unknown date

  
Really lame.

Share this review


Link to review
Guest

Unknown date

  
Everyone's saying TF2, but it's not TF2 that this mod recreates, it's "classes from the Team Fortress series".

Share this review


Link to review
Guest

Unknown date

  
Not gonna replace the Skulltag mod anytime soon, but pretty damn good for something made without any ACS work.

Share this review


Link to review
Guest

Unknown date

  
"AUTOR ROTE, ID Software for making these great games, ZDoom for the source port and wiki, whoever made the Quake mod that started the Team Fortress series, my friend Stallin for help with playtesting/bugfixin g/inspiration. WTF 0_0

Share this review


Link to review
Guest

Unknown date

  
Hnng, dat update.

Share this review


Link to review
Guest

Unknown date

  
Bad implementation of TF2 into Doom where it doesn't even feel like TF2 even the slightest bit at all. Author could have tried harder.

Share this review


Link to review
  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
×