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Church

   (28 reviews)
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7 Screenshots

About This File

Sequel of We´re All Dead Here


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Guest

Unknown date

  
One of the best slaughter maps I played. Uh.. Too high on acid to say anything else.

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Guest

Unknown date

  
Awesome scary church. 4.5/5

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Guest

Unknown date

  
Good wad indeed - but on its thread it said it was meant to be one level but got too large - and yet it's only one level. Doesn't make any sense to me.

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Guest

Unknown date

  
This was rather annoying experience if to be honest. Good architecture and music selection, but all that blinkings and crawling in darkness almost made me sick towards the end. An example of ideas being too overused to artificially increase time required to beat the map. And I've got to say that I enjoyed the prequel a lot. 3/5 - Demonologist

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Guest

Unknown date

  
scary and depressing

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Guest

Unknown date

  
Five stars just for having Ghosts and Goblins music!

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Guest

Unknown date

  
^ This and We´re All Dead Here were supposed to be one level. - Arch

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Guest

Unknown date

  
You don't see many 5-star wads on Doomworld. This is a wad no one should miss. 5/5

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Guest

Unknown date

  
Nice enough, I suppose.

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Guest

Unknown date

  
Looks good, but isn't that much fun to play - basically just a bunch of scripted battles in a big room (with a few small side areas). 2.5/5 - ZZ

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Guest

Unknown date

  
AmuzinG IBM5155 Great job dud

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Unknown date

  
It's pretty good, but not quite what I expected when I read "slaughter map" in the first review. Quite atmospheric and featuring good architecture and good fights, though. 4/5 - ZZ

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Guest

Unknown date

  
Great work bro! 4/5

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Guest

Unknown date

  
sequels rock

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Guest

Unknown date

  
A chilling atmosphere, the haunting cinematic inspired score, and the thrilling scripted events make this a wad to good to pass up. I recommend everyone should play Church now! Good job Arch. My only complaints are the slow moving elevators. Also, it may have been more appropriate to have the gargoyle as the final boss. 4/5 -FoH

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Unknown date

  
Very cool gameplay, good work!

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Unknown date

  
*****

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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