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Sandy DooM I: Entryway to Homogeneity

   (14 reviews)
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All hail Sandy Petersen!


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Player Lin

Unknown date

  
Well, it's weird if you won't have enough ammo and all you have just shotgun and chaingun, and near the end of level, stupid arch-vile showed out and kick your ass, better just forget 100% kills and go the exit. It still OK but I guess try to killing shitload of lost souls just a stupid decision... 2/5 -playerlin

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Guest

Unknown date

  
Fairly average....nothing new or different.....all hail WHO?????

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Guest

Unknown date

  
Very fun map! Lots of HOM near berzerker pack but otherwise okay in vanilla. Hope to see more in this series...

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Guest

Unknown date

  
Author is an idiot, and the textfile alone shows lots of obvious errors in his attempted Sandy imitations. (Pro Tip: Sandy himself has said that being low on ammo isn't what makes a fun challenge, and looking at his maps shows he was always quite generous with the stuff; saying you're effectively doing the opposite isn't really making for a very good Sandy tribute.)

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Guest

Unknown date

  
I see what the author was going for here, so I'll treat this like a joke.wad rather then trolling. I think the author goes to far to the point that it flat out mocks of Peterson's work. The texture combination's are just an eyesore. Layout was decent though. 2 star -1 for self-grandiosity! 1/5 -love FoH

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Guest

Unknown date

  
You won't be missing much if you skip this wad. Very unremarkable design and gameplay. No serious threats to the player, and the sense of progression is poor. Much of the map/monsters can be skipped without using any tricks. If "Sandy" is meant to be a reference to Mr Petersen, then his maps were vastly better than this. Deserves 2/5, but I've docked a star due to the author's 5/5 vote.

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Guest

Unknown date

  
i think its a good map inspirted by sandy petersen

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Guest

Unknown date

  
^ I think some people are too harsh. Actually not a bad level. Resembles MAP28 of Doom 2 in ways. I give it a 3.

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Guest

Unknown date

  
Well, I enjoyed it. Is this guy serious or just trolling?

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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