Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Ranger

   (31 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

Hello, this is my first mod. Please don't bite.

This is really a simple mod. Two of the biggest complaints I've had with Hexen is that A: the classes don't feel like actual people or characters, and B: for having so few weapons, none of them feel very fun to use. The game quickly became tedious. So, because I really wanted to play Hexen, I decided to make a new class. Enter Terry Holtzer the Ranger, a gunslinger woodsman with a snarky attitude. While many would disparage an inclusion of guns in Hexen, and for very good reason, I tried my best to make the guns have an archaic or medieval feel to them. There's no rapid-fire gatling rockets, no BFG energy weapons that spray ion proton neutrons or other science stuff, it's strictly early black powder, kinetic energy, a lot of historical inaccuracy, and a little magic.

Hopefully it works, and hopefully this helps other people to enjoy the underrated game that is Hexen. Thank you very much for your time. Please, have fun.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
A huge part of Hexen is the grim, bleak atmosphere, and I understand if this complaint is common and perhaps whiny; but the wisecracking animu-ness of the Ranger really doesn't fit at all in Hexen, he comes off as more annoying than badass. While gameplay-wise it isn't that bad (the caltrop flechette is genius) I really can't recommend this simply because of how out of place the character feels.

Share this review


Link to review
Guest

  
Very good. Just seems a bit out of place and it was a bit confusing on how to work the GodCannon.

Share this review


Link to review
Guest

Unknown date

  
Great mod, certainly worth a download. 4/5

Share this review


Link to review
Guest

Unknown date

  
its totally unfitting in hexen's dark gameplay, if you want to do modding then go for doom and get out of hexen.

Share this review


Link to review
Guest

Unknown date

  
Crap.

Share this review


Link to review
Guest

Unknown date

  
Not bad at all. It's an enjoyable mod that almost feels like the beginning to an official addon. It fits well, except for the Duke Nukem Pistol hybrid sprite. He also doesn't feel medevil enough. Maybe some plate armor for his chest and a helm that doesn't show his face, and he'd fit right into the Hexen world. 4/5 for such a fresh idea, we need more class mods!

Share this review


Link to review
Player Lin

Unknown date

  
I like the player sprite and new weapons(except the HUD works like ammo instructors for ZDooM one), and it looks and plays so cool and fun, even it's a little weird to fit the Hexen world, but whatever, nice try, I would like see make a Hexen mapset for this new class if possible... :\ 3.5/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
It's not the first attempt at incorporating guns in Hexen. Wolfen comes to mind. Nice idea, actually, if somewhat hard to pull off.

Share this review


Link to review
Guest

Unknown date

  
It's a good weapon mod for Hexen, I promose! The GodCannon is worth the download alone --75

Share this review


Link to review
Guest

Unknown date

  
The weapons and the character feels wildly out of place with the Hexen universe. That being said, the animations and quality of the sprites are above and beyond other mods. One major gripe that I have is that I couldn't get weapon 4 to work. 3/5 -FoH

Share this review


Link to review
Guest

Unknown date

  
Meh. Dosen't fit Hexen, and there is no attempt to make it fit Hexen, which is very possible although that is not what we have here.

Share this review


Link to review
Guest

Unknown date

  
0 stars, this doesn't fit in Hexen. The author should retire from Hexen modding.

Share this review


Link to review
Guest

Unknown date

  
cool 5/5

Share this review


Link to review
Guest

Unknown date

  
this mod makes me wanna track down the author and cut his guzzard out

Share this review


Link to review
Guest

Unknown date

  
People who play Hexen can generally be divided into those who like it for what it is, despite its flaws, and those who find it lacking and wish it was something more (or at least something else). Those in the second camp might appreciate this, but those like me who actually enjoy Hexen probably won't. It feels pretty out of place, and not very balanced. But if Hexen bores you then give it a try. --plums

Share this review


Link to review
Guest

Unknown date

  
Makes BORING HEXEN far more enjoyable, I just can't get over how satisfying the claw weapon is. It makes me feel like Shin. 6/5

Share this review


Link to review
Guest

Unknown date

  
This mod makes me want to play HeXen once again... Don't be fooled by the above, IDGames is choked full of these - they serve no purpose on Earth, yet they allow themselves to condemn without understanding a bit. Good stuff - 4/5 -- rsl

Share this review


Link to review
Guest

Unknown date

  
for a first release, this is pretty good. there's not a lot of hexen weaponsets and even less char classes, so this covers both. it's still the same typical shotgun/pistol/rapid -fire weapons, though, and you can't change your skin gender or color. 4/5

Share this review


Link to review
YouAreTheDemons

Unknown date

  
This is pretty much the best HeXen mod I've seen before.

Share this review


Link to review
  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, only arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
×