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Alkylation Episode 1: Handle with Care (version 1.0)

   (19 reviews)
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4 Screenshots

About This File

An UAC outpost has been invaded by a new kind of demons. It's up to you to go there and clean the installations.


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Guest

Unknown date

  
Could be a lot better.

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Guest

Unknown date

  
Pretty good! Though the monsters are stronger, it makes for a new experience. This is for more experienced players, not for the faint of heart.

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Guest

Unknown date

  
Great atmosphere. Played@UV: imho monster-weapon balance could be better. Overall: 3.5/4, when corrected: 4/4

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Guest

Unknown date

  
The maps themselves are nice enough and there are some cool scenes, but all of the monster replacements are severely overpowered. The zombieman equivalent can knock off about 40% of your health in a single shot, and the most common projectile monsters' attacks move faster than you can. The player isn't given anywhere near enough health to compensate, or powerful enough weapons to make it anything but a slog to get through. It might be a bit more fun with a weapons mod.

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Guest

Unknown date

  
yes

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Guest

Unknown date

  
It is already wonderful!

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Guest

Unknown date

  
I like all the new monsters, and great architecture, just needs a bit more health and weapon ammo in those tight spaces.

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Guest

Unknown date

  
Quite difficult, sometimes ammo runs out. It's okay though. ~3/5

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<inactive>Player Lin

Unknown date

  
Overpowered monsters ruined this awesome mapset, sadly...Too many ammo if I didn't try pistol start at all...but after completed Map01 I guess the balance still OK, hope there will be episode 2 and more(but minus overpowered monsters! :P)... 4/5

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  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
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