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MYHOUSE.WAD

   (18 reviews)
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4 Screenshots

About This File

'Domestic' level of Doom situated in a real house with beds, cupboards, sofa and idromassage baths!

Is an attempt to use the powerful engine of Doom to feign an real architectonic ambient (in this case that's my house).

For a realistic exploration you should choose one of the two easiest levels (there aren't any monsters and all the keys are disponible). Then you choose the arm #1 (it's not polite to go in the house of the others with a gun aimed at the man's hight :)). In certain moments you'll be tele-trasported: it's a necessity becouse the real ambient has three flors and Doom don't allow this kind of things.

If you prefer to do this exploration more violent, just try it. All the other levels are perfectly playable.

I wait for your comments and suggestions.


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Guest

  
look old, but map is nice, it have lack of gameplay but is good to play with mods like hideous destructor

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Player Lin

Unknown date

  
For a late 1995 wad, it just OK. Looks like the author like put his photo as textures in the secret room...

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Guest

Unknown date

  
Another "my house" wad. That ought to be enough to describe this, and the filename conveniently does it for you. Also, RL is now following the path of Perseus, and I would not terribly be surprised if they were the same person.

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Guest

Unknown date

  
nice map

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Guest

Unknown date

  
you'll be shocked when you discover that this sucks - 1/5

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Guest

Unknown date

  
Reviewers above are retarded, this isn't a bad map at all. 4/5

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Guest

Unknown date

  
It's certainly a bad wad, but I actually enjoyed playing it =P 3/5

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Guest

Unknown date

  
some old classic

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Guest

Unknown date

  
stop uploading old stuff from mid 90s that no one's interested in

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Guest

Unknown date

  
Ugh... not really that fun to play in or look at. 1/5

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Guest

Unknown date

  
I played it, I don't understand why people think it sucks. I think it's great. 45 points, would be 55 if the secret room behind the fireplace wasn't lined with weird textures.

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Guest

Unknown date

  
Well, the WAD is nothing spectacular, but it's not total trash as some reviewers up there said. Well, gonna give this 2/5. -TomoAlien Also to some people above me... This database also counts as an archive. That means no matter how terrible the wad is, if it was on any of /idgames archives or is a wad that was on other site but the author allows you to spread it, then it is fully privileged to be here.

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Guest

Unknown date

  
Good on you, RL. Don't stop until there are no more WADs to upload.

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Guest

Unknown date

  
Not such a bad map. RL's reputation as an uploader of only good wads carries far more weight than some of the silly comments above.

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Guest

Unknown date

  
Doom Bedroom Syndrome. Wasn't too bad, but I got lost at times. Frequent eyesores as well. Also, it's pretty hard to believe this is your house. Are you rich? :P Anyways, it was fun for a single playthrough, but it's probably not something that i'd replay. 3/5 -Aenima

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Guest

Unknown date

  
I agree.

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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