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Palenque

   (19 reviews)
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4 Screenshots

About This File

A plutonia map01 replacement. used the same theme and graphics.


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Guest

Unknown date

  
Interesting map but Plutonia Map01 is much better. 3/5

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<inactive>Player Lin

Unknown date

  
It actually good, but leak of ammo just ruined it a little... for a Plutonia beginning(?) and first map, it's very good. Some weird switch textures found but just not affected gameplay. 4/5

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Guest

Unknown date

  
Beatiful! Szlobo

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Guest

Unknown date

  
very hard...but I run again!

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Guest

Unknown date

  
Surprisingly quiet map (a little too quiet, imo). At times, I found myself facing an ammo shortage, but when I discovered the RL, it made more sense to me. Not a bad map, architecturally. Could use with some more texture variation in the early portion, but all in all, it looks decent. Good first effort. 3/5 -Snakes

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Guest

Unknown date

  
Could've easily been made vanilla compatible, not that I'd take points off for being a Boom (or even ZDoom) wad. One of the best maps I've played recently.

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Guest

Unknown date

  
Very nice map.

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Guest

Unknown date

  
shit

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Guest

Unknown date

  
Good for a first map. Also, any Boom compatible port will run this. I did notice some misaligned textures however especially the exit sign, but this is probably to be expected for a first map. Probably would have looked better too if sector 279 had a ceiling height of 368.

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Guest

Unknown date

  
crap

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Guest

Unknown date

  
Needs more ammo! Cool design.

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Guest

Unknown date

  
Great map!

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Guest

Unknown date

  
Fun map. acceptable level design and balanced gameplay, ressembles a lot the original plutonia map 01 - 4/5

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Guest

Unknown date

  
Nice, really.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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