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Akuma's Super Fun Time

   (5 reviews)

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4 Screenshots

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just a MAP01


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<inactive>Player Lin

Unknown date

  
It's fun, but not "Super" at all. :p For the author's first map, it did good but too many ammo, and you can just skip those monsters in the big open area. Last room just use Rocket Launcher to take down two archviles or use SSG for more challenges. :p 3.5/5

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Guest

Unknown date

  
Feels like a first map: superfulous touches invested with lotsa detail and then obvious gaps in design create a fairly uneven map. I think the author has a lot of promise and room to grow, but this map is more work-the-kinks out then a polished piece of work. Keep mapping!

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Guest

Unknown date

  
OK map. There's a shitton of imps, and ammo is fairly sparse, so I found myself running past most of enemies rather than fighting them.

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Guest

Unknown date

  
too short

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Guest

Unknown date

  
Loaded this up with Brutal Doom, had some good fun, especially in the last room! Keep it up.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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