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Base Ganymede: Complete

   (97 reviews)
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About This File

A 3 episode vanilla megawad for Doom 1 containing a total of 27 maps. Set on one of Jupiter's moons called Ganymede, this wad should provide a challenge for a wide variety of skill levels ranging from the humble newbie to veteran speedrunner. Each episode has it's own progression rather than the usual base -> hellbase -> hell.


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Guest

Unknown date

  
It would be better if the skybox changed every episode. Oh well.

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Guest

Unknown date

  
Wonderful. Had a lot of fun playing this! 5/5 -unidenti7ied

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Guest

Unknown date

  
Been playing this wad since he started it. The final release is awesome. Extremely hard at times. Excellent wad. -GRB

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Guest

Unknown date

  
Fan-f@#king-tastic!! Best Doom 1 megawad I have ever played... best use of Doom 1 monsters EVER. Cannot speak highly enough about this mapset... boss levels weren't as challenging as the normal levels, but it was the same in the Iwads as well.... E1M8 was a nice gimmick..... PLAY THIS NOW!!

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Guest

Unknown date

  
One of the top Doom I megawads. Good level designs and lengths, a sense of oldschool play that oddly manages to stray (in a good way) from ever truly just mimicking original styles. And oddly I like the DTWID-planned soundtrack appearing in here as well. It's time this project FINALLY gets a legitimate cacoward, in eleven months that is. 5/5

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Guest

Unknown date

  
hard but enjoyable. 4/5

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Guest

Unknown date

  
Its just a back to the basics, no nonsense, distilled essence of Doom Doomery here. You never know whats coming next because each new encounter is just so damn different from the last. Visuals are exactly what they need to be. They are elegantly simple and faithful to the original iwads while at the same time adding having their own flair. 5/5 -FoH

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NightFright

Unknown date

  
Brings the challenge of some harder Doom II WADs to the first Doom. Prepare for loads of Sergeants and Imps at all times, and Barons like to join the party, too. Level design is great, and the skyboxes contribute a lot to the Jupiter scenario. Cacoward is well-earned, and anything not liking this does not know what's good. :) 5/5 - NightFright

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Guest

Unknown date

  
1 stars - slick enough, but very average. I don't know how this got 4 stars.

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Lizardcommando

Unknown date

  
I dunno how this got such high scores. It's alright but the map design is really repetitive. 3/5

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Guest

Unknown date

  
Has a good classic Doom atmosphere.

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Guest

Unknown date

  
I agree with some people reviews about the design and gameplay aspects being a little repetitive, but it's a solid piece of work and well worth playing. 4 Stars.

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Guest

Unknown date

  
Four stars. Why not five? Because it's a repack.

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Guest

Unknown date

  
Boring as shit. 2/5

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Guest

Unknown date

  
Basically quite well done, must have been a lot of work. However, overall architecture is repetitive, and playability becomes quite predictable after a few maps - so gets a bit boring due because of no real surprises. Overall: solid 4/5

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Guest

Unknown date

  
This is abolutely excellent. The only thing I dislike about this wad is overuse of revenants.

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Guest

Unknown date

  
Pretty darn good vanilla dooming with many surprise attacks coming from all directions keeping difficulty up and the player on their toes. Just short of greatness. 4/5. -TRRobin.

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Guest

Unknown date

  
not bad. but E1M8 is nonsense. 3/5

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Guest

Unknown date

  
Beats DTWID any day. 5/5

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Guest

Unknown date

  
A great map set I thoroughly enjoyed. Thanks for all the effort you put into polishing this up, it really shows. A great mix of old school gaming style and new(er) aesthetics, I really had a great time playing this and I'll be looking for your other maps. An unabashed 5 star masterpiece. -Sir TimberWolf

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Guest

Unknown date

  
i enjoyed it as much as some other megawads though not as much as DTWID. 4/5

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Guest

Unknown date

  
Shit. 5/5

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mrthejoshmon

Unknown date

  
Amazing amounts of fun, this megawad is a must play for any Doom enthusiast.

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Guest

Unknown date

  
Amazing design and excellent gameplay. You could say these are as good as the original Doom levels but the truth is their 10x better. Well done and thank you.

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Guest

Unknown date

  
Most detailed classic wad I ever seen. Unfortunately, gameplay isn't always on par with the looks.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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