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Moderator's Nightmare: Two-Sectored Trash

   (17 reviews)
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2 Screenshots

About This File

It's a jokewad. Each level of the megawad consists of two square sectors.

*************** Story ***************** Our hero is one of The Russian Doom Community Forum moderators. For seventeen hours he looked through stupid posts and ran through ugly and low-detalized levels by newbie mappers. He put his head on the keyboard. He fell asleep and saw a bad dream. He got lost in a surreal world of the trash wads...


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Guest

Unknown date

  
Good trashwad, it has some great ideas.

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Guest

Unknown date

  
It's so bad, it's 'pretty darn good'. :o) 4/5

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Guest

Unknown date

  
It's a jokewad... which wouldn't be so bad if it wasn't for the fact it's a lame jokewad. "Two-Sectored Trash" is about right. 0/5, don't waste your time. - ZZ

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Guest

Unknown date

  
it's like mock2 but not funny

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Guest

Unknown date

  
One of the levels is aptly titled "Brain Damage", this is how this wad will make you feel after a while. A few of the maps are clever challenges in their way, but others are basically geared towards being annoying and/or unfair and most of them are trippy in one way or another.

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Guest

Unknown date

  
Idiotic, just like the author. 0/5

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Player Lin

Unknown date

  
Good ideas indeed, but this is just piece of fucking shit at all, badly level design, bad gameplay, bad asskicking to player, EVERYTHING ELSE JUST BAD AS FUCK. And this is perfect example what's happened if someone has good ideas but executes badly too...... 0.5/5

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Guest

Unknown date

  
reminds me of mock2 0/5

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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