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Moderator's Nightmare: Two-Sectored Trash

   (17 reviews)
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2 Screenshots

About This File

It's a jokewad. Each level of the megawad consists of two square sectors.

*************** Story ***************** Our hero is one of The Russian Doom Community Forum moderators. For seventeen hours he looked through stupid posts and ran through ugly and low-detalized levels by newbie mappers. He put his head on the keyboard. He fell asleep and saw a bad dream. He got lost in a surreal world of the trash wads...


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Guest

Unknown date

  
Good trashwad, it has some great ideas.

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Guest

Unknown date

  
It's so bad, it's 'pretty darn good'. :o) 4/5

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Guest

Unknown date

  
It's a jokewad... which wouldn't be so bad if it wasn't for the fact it's a lame jokewad. "Two-Sectored Trash" is about right. 0/5, don't waste your time. - ZZ

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Guest

Unknown date

  
it's like mock2 but not funny

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Guest

Unknown date

  
One of the levels is aptly titled "Brain Damage", this is how this wad will make you feel after a while. A few of the maps are clever challenges in their way, but others are basically geared towards being annoying and/or unfair and most of them are trippy in one way or another.

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Guest

Unknown date

  
Idiotic, just like the author. 0/5

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<inactive>Player Lin

Unknown date

  
Good ideas indeed, but this is just piece of fucking shit at all, badly level design, bad gameplay, bad asskicking to player, EVERYTHING ELSE JUST BAD AS FUCK. And this is perfect example what's happened if someone has good ideas but executes badly too...... 0.5/5

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Guest

Unknown date

  
reminds me of mock2 0/5

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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