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The Mort

   (6 reviews)
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About This File

The Mort is a map pack that contains 4 maps, designed for Doom64EX. It can't run on any port but Doom64Ex.

To Run: 1- Open the launcher. 2- Write "-file the_mort.wad" (without quotations) at the bottom. 3- Launch.


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CyberDemonEmpress

  
Very well made mapset, ammo and health pickups are very balanced and the maps themselves are fairly well done. Only issue is; it is far too short. But I will gladly take any new Doom64 EX content I can get, and I thoroughly enjoyed playing this mapset.

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Unknown date

  
This short map pack is , of course , a must for every Doom 64 aficionado out there , and the effort of the author must be highly appreciated .My advice for C3ON9 and all the other guys who map/plan to map for this port is to take a good look at Kaiser's maps ( Absolution TC ) and study them well , because he really IS a Doom 64 guru .4/5 RH

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Unknown date

  
Despite my lack of familiarity with Doom64, I found this mapset to be an excellent showcase of what the port can do. Both the level design and the intricate use of atmosphere (Doom64's forte) are brilliant. Ammo and health are balanced just right, and the challenging encounters always causes one to think before they act. On the downside, it is quite a short experience and the ending leaves you with something more to be desired. 4/5 -FoH

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Unknown date

  
Cool, yet too short.

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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