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The Mort

   (6 reviews)
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4 Screenshots

About This File

The Mort is a map pack that contains 4 maps, designed for Doom64EX. It can't run on any port but Doom64Ex.

To Run: 1- Open the launcher. 2- Write "-file the_mort.wad" (without quotations) at the bottom. 3- Launch.


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CyberDemonEmpress

  
Very well made mapset, ammo and health pickups are very balanced and the maps themselves are fairly well done. Only issue is; it is far too short. But I will gladly take any new Doom64 EX content I can get, and I thoroughly enjoyed playing this mapset.

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Unknown date

  
This short map pack is , of course , a must for every Doom 64 aficionado out there , and the effort of the author must be highly appreciated .My advice for C3ON9 and all the other guys who map/plan to map for this port is to take a good look at Kaiser's maps ( Absolution TC ) and study them well , because he really IS a Doom 64 guru .4/5 RH

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Unknown date

  
Despite my lack of familiarity with Doom64, I found this mapset to be an excellent showcase of what the port can do. Both the level design and the intricate use of atmosphere (Doom64's forte) are brilliant. Ammo and health are balanced just right, and the challenging encounters always causes one to think before they act. On the downside, it is quite a short experience and the ending leaves you with something more to be desired. 4/5 -FoH

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Unknown date

  
Cool, yet too short.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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